Pearl Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a robe, a symbol of the sun god around her neck, and a greatsword on her belt. Her red hair, when down, is lengthy. Her blue eyes dart from person to person.
Personality: She hates Halflings with a passion. As such she is filled with self loathing. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: She was born to a pair of big game hunters, but was frequently ill as a child. At a young age her mother died while driving off some brigands. Her father being the stubborn sort decided to stay and helped train her in greatsword use. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pearl fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants revenge against brigands; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Ideals: Fighting, Athletic. Flaws: Racist, Disease. Bonds: Enemies. Occupation: Dyer
Voice: Pirate accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. Obsidian (15 gp). Chalcedony (40 gp). Carnelian (40 gp).
Dazzazn Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He has a moderate pudge and is not very fit. His crest, while still mostly rusty, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insomniac, Selfish, Insane. Bonds: Rich, Mentor. Occupation: Miner
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 43 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 9 (-1) | 13 (+1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 800 gp. Iolite (60 gp).
Saphara Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a simple green robe with brown stripes complete with hood. She keeps her bronze crest in a flapper bob. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Saphara was born with her mother's beautiful face. Her mother was very strict, and drilled into her lessons on being the perfect lady. She used her abilities to travel the world and help people.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Ideals: Impeccable, Philantrophist. Bonds: Attractive, Rich, Job. Occupation: Architect
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Jade (130 gp). 1 Banded mail.
Anselm Chatham, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and wears a brown collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His left hand appears badly burned and disfigured. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes are slightly larger than normal.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.
Flaws: Insane, Mundane. Bonds: Enemies, Criminal record. Occupation: Masseuse
Voice: French accent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 10)
Armor Class 11
Hit Points 44 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Draconic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 |
Possessions: Deep blue spinel (1000 gp). Peridot (50 gp). Moonstone (50 gp). Eye agate (10 gp).
Mehen Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tattered old clothes. He keeps his long white crest kept up in a rat tail. He has a tattooed face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Persistence, Joker, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Painter
Voice: Russian accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 56 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
Possessions: 1600 gp.
Bulzo Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white tunic with black highlights, and long brown pants that bunch up around his shoes. His head has been shaved. He wears round tiny glasses practically rammed into his face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His job bores him to no end. He has decided to make it more interesting.
History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and a rival would like him out of the picture
Flaws: Ugly, Emotional. Bonds: Adventurer, Criminal record, Rich, Mentor. Occupation: Gardener
Voice: Dutch accent
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Spear In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a fancy brown suit. He is portly but not overly obese. He has styled his brown fur well, parting it to the right. His hazel unseeing eyes seem to look past you.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of women and trembles around them
History: Sold as a small child to a necromancer, Spear was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. After a long history of fighting, Spear and his spouse have recently divorced.
Motivation: He is content; and he's repulsed by the pc
Ideals: Gifted. Flaws: Disease, Antagonistic, Shy. Bonds: Attractive, Mentor. Occupation: Stableman
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Lapis lazuli (7 gp). Banded agate (7 gp). Coral (80 gp). 1 Minor magic item.
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