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NPC Generator

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Advanced [show]


Oolah Hastings, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who wears many layers of old clothing at all times, she is not a threatening figure. Her blonde hair is long and unkept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born to a poor family in the city she treasured whatever gifts she got. Her first spouse was a Adventurer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Adventurer they were divorced and she won custody of their son. She worked as a Miner, and she later adopted a second son.

Motivation: Someone believes her a fraud; and to unite with her sister

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Poor, Enemies, Family. Occupation: Miner

Voice: Pirate accent

Attributes [hide]

Oolah Hastings, Female Half-Orc Expert 3
Medium (5'0") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 2 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)8 (-1) 13 (+1)10 (+0)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gilthur Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is lengthy. He has a dull look in his violet eyes.

Personality: Overbrimming with self-confidence, Gilthur isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the south was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Impeccable, Optimist, Gifted. Bonds: Rich, Attractive, Immigrant. Occupation: Dilettante

Voice: Can't modulate volume

Attributes [hide]

Gilthur Daerdahk, Male Dwarf Monk 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)14 (+2) 8 (-1)12 (+1)
Skills Investigation +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1400 sp. White pearl (50 gp).


Social Check DCs


Thea Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears a tight fitting white shirt and pants. She wears her hair in dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was always a brilliant, if unscrupulous mind. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now mingles about in high society.

Motivation: Wants to open a new tavern; and to be a marshal again

Ideals: Logical. Flaws: Insane. Bonds: Job, Rich, Nature. Occupation: Bather

Voice: Low and grunting

Attributes [hide]

Thea Underfoot, Female Halfling Wizard 5
Small (3'0") Halfling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 22 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 17 (+3)16 (+3)
Skills History +5, Intimidation +6
Senses Passive Perception 13
Languages Common, Halfling, Giant, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 10000 cp.


Social Check DCs


Jillian Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman wears a red shirt with thin green vertical stripes and red pants. Her clothes are grease stained in places. She keeps her golden hair in a pixie cut. She is baby faced.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Jillian was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the south, certain she would find work there.

Motivation: She is a bit of a kleptomaniac; and sabotage a competitor

Ideals: Justice, Philantrophist. Bonds: Poor, Immigrant, Attractive. Occupation: Body Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Jillian Swiftwhistle, Female Halfling Ranger 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)9 (-1) 17 (+3)13 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 110 gp.


Social Check DCs


Tricking Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. He carries with him a set of hand crossbows on his belt, each one with a amethyst on the hilt. He wears a colorful flower in his red fur. His hazel eyes lackadaisically let the world flow into them.

Personality: Tricking is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born to a criminal king-pin and mafia family Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tricking fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Extrovert, Artistic. Bonds: Attractive, Criminal record. Occupation: Scribe

Voice: Prounounces S like Z

Attributes [hide]

Tricking Shore, Male Tabaxi Bard 10
Medium (6'2") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 60 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)10 (+0) 4 (-3)16 (+3)
Skills Intimidation +7, Nature +4
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1200 gp. Chalcedony (80 gp). Red spinel (40 gp). Violet garnet (1500 gp). Violet garnet (1500 gp). Bloodstone (80 gp). Hematite (15 gp). Jet (40 gp).


Social Check DCs


Dalaba Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She wears light armors faded through time and improper care, marred by sweets. Her hair, while still mostly black, has prominent grey streaks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A deeply religious woman she believes everything happens for a reason. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered singing. After a long history of fighting, Dalaba and her spouse have recently divorced.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Dalaba Wildwander, Female Gnome Rogue 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 13 (+1)17 (+3)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dayereth Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'6". He wears a violet shirt with thin brown vertical stripes and yellow pants, and his gloved hand is found clutching a shortspear. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Artistic, Fighting. Flaws: Antagonistic. Bonds: Family, Criminal record. Occupation: Painter

Voice: Low range voice

Attributes [hide]

Dayereth Iranapha, Male Half-Elf Expert 5
Medium (5'6") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)8 (-1) 11 (+0)14 (+2)
Skills History +2, Insight +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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