Qualen Garrick, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in tan turtlenecks beneath a white coat with blue slacks. He has a small bristly mustache and wavy brown hair. His ears are large.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Qualen was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.
Motivation: Retire the richest man in the west; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Glassblower
Voice: Scandinavian accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 42 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 20 (+5) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Undercommon, Aquan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Smoking Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy yellow fur. He wears a worn and beaten armor. He has a hunchback. His yellow fur is slicked back into a classic pompadour. His blue eyes dart from person to person to random spaces in the air.
Personality: He speaks before he thinks and is too direct. He is able to make almost anything out of random pieces of junk.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He inherited the family business which he has now maintained for 12 years.
Motivation: Sabotage a competitor; and to prove his worth to the world
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Religious, Job. Occupation: Dyer
Voice: Posh accent
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 41 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Halfling, Orc
Attacks Melee +7 / 3d4+4, Ranged +7 / 3d4+4, Grapple +4
Possessions: Just what you see.
Surina Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She dresses in black turtlenecks beneath a white coat with black slacks. Beneath her clothing is a huge mess of scar tissue. Her gold crest, when down, is lengthy. She wears a mask on her face.
Personality: She likes to make people angry or surprised. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born into a rich family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's attracted to the PC; and she is currently in port desperately looking for someone to get her out
Flaws: Antagonistic. Bonds: Slave, Has a crush, Adventurer, Rich. Occupation: Weaver
Voice: Farmer accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 9
Hit Points 46 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1500 gp. Jeweled gold crown (2000 gp). Silver chalice with lapis lazuli gems (80 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item.
Eva Trowbridge, Female Human [Permalink]
Personal [hide]
Description: 5'11" and muscular, this northern woman prefers to wear flannel. Her blonde hair is long and unkept. She has gleaming, smiling green eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: She was born a particularly ugly child, much to the horror of her parents. Her first spouse was a Armorer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Athletic, Artistic. Flaws: Ugly, Sensitive. Bonds: Family. Occupation: Marshal
Voice: Raspy
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 85 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2100 gp.
Kansif Carlyle, Female Half-Orc [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep white leather and dull red iron scale mail. She has shaved her head bald. She is very pretty but has cold, dead eyes.
Personality: She can speak with the recently deceased. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Kansif was born in the south. At a young age she loved to build and create. Her family was turned out during the war. She and her family wandered south to less war torn lands. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Kansif was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: Many dire rats want her driven away; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted, Persistence. Flaws: PTSD. Bonds: Attractive, Enemies. Occupation: Marshal
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 53 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 7 (-2) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 12000 sp. 1 Minor magic item.
Ahinar Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears silk and lounges about seductively. She wears her brown hair up. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She has a rivalry with the Church that dominates her actions; and retire the richest woman in the west
Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Religious, Enemies. Occupation: Barkeep
Voice: Uses sign language
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 20 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 8 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. Violet garnet (300 gp). Red spinel (120 gp). Blue star sapphire (400 gp). Tourmaline (120 gp). Brown-green garnet (120 gp). Iolite (50 gp).
Gilthur Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a brown and tan robe with the hood down. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He acts crazy and hedonistic. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Gilthur has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is wracked by social anxiety; and he is not mentally stable, and does not behave rationally
Ideals: Athletic. Flaws: Insane, Hedonist, Fearful, Disease. Occupation: Doctor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp. Jasper (40 gp).
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