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NPC Generator

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Advanced [show]


Adrik Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many red ritualistic tattoos. He wears tattered old clothes. He has done his best to style his red hair to look like a famous performer. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is afraid of women and trembles around them

History: The child of a Animal Trainer, who enjoyed hunting, Adrik was taken on many hunting expeditions. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and to reunite with his absent mother

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Nature, Family. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

Adrik Balderk, Male Dwarf Rogue 8
Medium (3'11") Dwarf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 49 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)15 (+2) 7 (-2)12 (+1)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: Rhodochrosite (11 gp). Smoky quartz (40 gp). Bloodstone (40 gp). Alexandrite (700 gp). Fire opal (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sora Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a fancy black dress. She carries with her a set of pickaxes on her belt, each one with a topaz on the hilt. Her scarlet crest is braided into rings. She has gold eyes and a black hat with a brown feather.

Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She used her abilities to trick people and travel the world for free.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Joker. Flaws: Racist. Bonds: Attractive, Immigrant, Criminal record. Occupation: Navigator

Voice: Booming voice

Attributes [hide]

Sora Shestendeliath, Female Dragonborn Expert 9
Medium (6'6") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 37 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: Black pearl (900 gp). Iolite (70 gp). Lapis lazuli (6 gp). Emerald (700 gp). Bloodstone (70 gp). Tourmaline (70 gp). Alexandrite (900 gp). Freshwater pearl (6 gp).


Social Check DCs


Eloise Kent, Female Human [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and wears an entirely brown suit with white socks and a vest with buckled shoes. Her skin is also unnaturally pale. She has dyed her greying silver hair a little too much giving a sharp silver color. She tend to wears goggles to shield her eyes.

Personality: Eloise hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sculptor work with an outfit from a few towns over. Sculptor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Sculptor like her father before her.

Motivation: To be a Tailor again.

Ideals: Artistic, Extrovert. Flaws: Ugly, Disease. Bonds: Job. Occupation: Sculptor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Eloise Kent, Female Human Commoner 8
Medium (4'8") Human, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 13 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)14 (+2) 10 (+0)18 (+4)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1500 gp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Herleva Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a violet tunic with white highlights, and long blue pants that bunch up around her shoes. Her brown hair is kept up in a ponytail inside a top hat. Her face is covered beneath a completely black helmet.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Herleva grew up listening to her mother's many stories. A few years later when the west was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with her childhood friend; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Miller

Voice: Smooth and feminine

Attributes [hide]

Herleva Amakiir, Female Half-Elf Expert 10
Medium (5'2") Half-Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 68 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)10 (+0) 11 (+0)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1600 gp.


Social Check DCs


Vondal Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a grey vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his grey boots flare out at the collars. He wears his chestnut hair up in a very large beehive style do. His ears are large.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Vondal and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Justice, Artistic. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Masseuse

Voice: Low rumbling, strings words together

Attributes [hide]

Vondal Trueblood, Male Dwarf Expert 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)10 (+0) 17 (+3)7 (-2)
Skills Deception +0, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 150 gp.


Social Check DCs


Mialee Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears dark leathers with embroidery. She has done her best to style her golden hair to look like a famous performer. Her gray eyes peer out from beneath her deerstalker blue hat.

Personality: She hates Elves with a passion. As such she is filled with self loathing. Mialee enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: The child of a Mason, who enjoyed hunting, Mialee was taken on many hunting expeditions. Mialee liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and she would like to get married and retire

Flaws: Racist, Hedonist. Bonds: Nature, Adventurer, Has a crush. Occupation: Assassin

Voice: growls and snarls, animalistic

Attributes [hide]

Mialee Sylvaranth, Female Elf Monk 12
Medium (5'4") Elf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 71 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Medicine +6, Performance +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Pikar Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair, when down, is lengthy. His thin eyebrows rest above his beady green eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Pikar was born in the west. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Doesn't want to be a Shipwright and was forced into it by his family; and further expansion of business

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, Family. Occupation: Shipwright

Voice: Dutch accent

Attributes [hide]

Pikar Wiseacre, Male Halfling Warrior 7
Small (3'4") Halfling, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 51 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Intimidation +3, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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