Kairon Subtlety, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear black tank tops with pastel pants. He keeps his black hair in a pixie cut. His eyes are a pleasant black.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Kairon hails from a village terrorized by illithids. In his 18th year, his parents were killed by a illithids raid, leaving Kairon alone in the world. After a stint in an orphanage, he was adopted. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: A deep hatred of illithids; and he has comitted a past crime that haunts him to this day
Ideals: Athletic. Flaws: Secretive. Bonds: Attractive, Criminal record, Enemies. Occupation: Spice Merchant
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Conrad Ramsay, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and is generally shirtless and showing off his tattooed chest. His skin is also unnaturally pale. He has a small bristly mustache and wavy golden hair. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His job bores him to no end. He has decided to make it more interesting.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has comitted a past crime that haunts him to this day; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Adventurer, Criminal record, Slave. Occupation: Miner
Voice: Booming voice
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 100 sp.
Dynamic Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a simple brown robe with yellow stripes complete with hood. He has done his best to style his yellow fur to look like a famous performer. His ears are large.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is lazy and tries to find solutions quickly.
History: A powerful wizard made him what he is. In his 18th year, his parents were killed by a drow raid, leaving Dynamic alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: A deep hatred of drow.
Ideals: Philantrophist. Flaws: Ugly, Lazy. Bonds: Mentor, Enemies. Occupation: Bounty Hunter
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 8)
Armor Class 15
Hit Points 37 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 20 (+5) | 9 (-1) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +8 / 2d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1600 gp. Silver chalice with lapis lazuli gems (130 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp).
Therlin Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a slight overbite and is overall scrawny. She sports white long hair. She has gleaming, smiling amber eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Gifted from a young age, Therlin studied abroad. She was taken from her home at a very young age. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Further expansion of business; and money/treasure
Ideals: Gifted. Flaws: Disease. Bonds: Job, Slave, Rich. Occupation: Armorer
Voice: Farmer accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 180 gp.
Nicor Patience, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears green painted combat armor at almost all times. His brown hair is kept up in a ponytail inside a Stetson hat. His white eyes are passionate and lively.
Personality: He is overprotective of those who hire his services. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a pair of adventurers, Nicor grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to meet his childhood hero; and to protect his home
Ideals: Impeccable. Flaws: Ugly. Bonds: Guardian, Adventurer. Occupation: Architect
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 16)
Armor Class 12
Hit Points 68 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 2 | 1 | 1 |
Possessions: 6000 gp. Tiger eye turquoise (7 gp). Aquamarine (1400 gp). Deep blue spinel (1400 gp). Black pearl (1400 gp). Obsidian (7 gp). Banded agate (7 gp). White opal (400 gp). Freshwater pearl (7 gp). Azurite (7 gp). Deep blue spinel (1400 gp). Bloodstone (50 gp). Chrysoberyl (80 gp). Tiger eye turquoise (7 gp). Eye agate (7 gp). Sard (50 gp). Moss agate (7 gp).
Jade Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. His long brown fur is drawn into a two foot long braid. He wears a mask on his face.
Personality: While he acts the brute, he is far gentler than he would appear. He misses his home and complains about the freezing weather, even in summer.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.
Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting. Flaws: Disease. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 58 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1200 gp.
Caeldrim Mancilla, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing the road beaten gear of a warrior. His head has been shaved. He tend to wears goggles to shield his eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to loving parents in a slum to the east. Caeldrim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Caeldrim decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Criminal record, Poor. Occupation: Assassin
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 15)
Armor Class 14
Hit Points 92 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 14 (+2) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Draconic, Druidic
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Golden pearl (120 gp). Deep blue spinel (1200 gp). Jet (120 gp). Moonstone (20 gp). Violet garnet (1200 gp). Star rose quartz (20 gp). Coral (120 gp). Violet garnet (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
