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NPC Generator

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Advanced [show]


Pâsh Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A few years later when the west was not economically sound they moved to his current location. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Joker, Philantrophist. Flaws: Disease. Bonds: Immigrant, Rich. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

Pâsh Kelsey, Male Half-Orc Rogue 11
Medium (5'6") Half-Orc, Chaotic Good (CR 11)
Armor Class 11
Hit Points 52 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)10 (+0) 13 (+1)10 (+0)
Skills Arcana +4, Athletics +7
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +7

Possessions: 390 pp. Carved bone or ivory statuette (10 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Irann Cithreth, Female Elf [Permalink]

Personal [hide]

Description: She is renowned for her bright tan dresses and hats. She wears her auburn hair up in a very large beehive style do. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city she treasured whatever gifts she got. She found a children's book about a Elf Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She got away from her former life and has fallen to alcoholism.

Motivation: She is not mentally stable, and does not behave rationally; and many illithids want her driven away

Ideals: Joker. Flaws: Insane, Addict. Bonds: Adventurer, Poor, Enemies. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

Irann Cithreth, Female Elf Expert 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)9 (-1) 12 (+1)15 (+2)
Skills Deception +4, Investigation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Ridaro Loccisano, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she typically wears a sleeveless long coat of deep violet leather and dull yellow iron scale mail. Her red hair is still thick. Her ears are large.

Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. As long as the job gets done she does not care how it got done.

History: Gifted from a young age, Ridaro studied abroad. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.

Motivation: Regain custody of her son.

Ideals: Professionalism, Gifted. Flaws: Ugly, Racist. Bonds: Family. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Ridaro Loccisano, Female Half-Elf Expert 3
Medium (5'4") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)9 (-1) 14 (+2)9 (-1)
Skills Intimidation +1, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Jezebeth Temerity, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She likes to wear green tank tops with blue skirt. She wears a broad hat to hide her balding. Her eyes are a pleasant red.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She served in the navy to pay for her family's outstanding loans. She helped her father out around the business and became quite the natural. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Impulsive. Bonds: Criminal record, Military, Job. Occupation: Spice Merchant

Voice: Stutters

Attributes [hide]

Jezebeth Temerity, Female Tiefling Commoner 3
Medium (5'8") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)15 (+2) 6 (-2)12 (+1)
Skills Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Moonstone (80 gp). Sardonyx (80 gp). Tourmaline (80 gp).


Social Check DCs


Raam Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his mace always slung over his shoulder. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Raam was born with his mother's beautiful face. He has had some formal painting training, and achieved minor success. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love; and he has a crush on the local dilettante

Ideals: Artistic. Flaws: Addict, Sensitive. Bonds: Has a crush, Attractive. Occupation: Detective

Voice: Speaks with lips pursed

Attributes [hide]

Raam Fealty, Male Tiefling Aristocrat 7
Medium (5'0") Tiefling, Lawful Good (CR 7)
Armor Class 10
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +5

Possessions: 60 pp.


Social Check DCs


Theodoric Branson, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a well pressed and immaculate suit (or dress). His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are green.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He also is a firm believer in the manly ideal.

History: The child of a Junk Dealer, who enjoyed hunting, Theodoric was taken on many hunting expeditions. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Impulsive. Bonds: Nature, Debt, Job, Criminal record. Occupation: Bookbinder

Voice: Uses sign language

Attributes [hide]

Theodoric Branson, Male Human Monk 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)8 (-1) 13 (+1)8 (-1)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 800 sp.


Social Check DCs


Elegant Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a long, brown cloak. Her long brown fur is drawn into a two foot long braid. Her eyes are a pleasant copper.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She receives visions of the future at random moments

History: She was born to a criminal king-pin and mafia family Like her mother and her sister before her, after school she went straight into learning to become a Sculptor. She became a Sculptor soon after.

Motivation: Seeks redemption; and balancing her hectic life and new sculptor responsibilities is difficult

Ideals: Gifted. Bonds: Criminal record, Job. Occupation: Sculptor

Voice: Creaky witch voice

Attributes [hide]

Elegant Of Spirit, Female Tabaxi Paladin 2
Medium (6'3") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)13 (+1) 12 (+1)18 (+4)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1800 sp. Aquamarine (500 gp). Chalcedony (30 gp). Malachite (5 gp). 4 Alchemist’s fire.


Social Check DCs

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