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NPC Generator

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Advanced [show]


Avice Starks, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears violet leather gloves, a violet jacket, and tight pants. She has a slight overbite and is overall scrawny. Her golden hair is wavy and long. She wears round tiny glasses practically rammed into her face.

Personality: She is very quiet and rarely speaks above a whisper. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her mother raised her in a mountain cabin. Her father was a soldier and died while she was still young. Avice was left her father's suit of armor and trained in its use and care. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Shy, Antagonistic. Bonds: Nature, Military, Criminal record. Occupation: Adventurer

Voice: Irish accent

Attributes [hide]

Avice Starks, Female Half-Elf Sorcerer 6
Medium (5'8") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)10 (+0) 13 (+1)11 (+0)
Skills Athletics +6, Insight +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Bendoo Tenley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of strength around her neck, and a lance on her belt. Her brown hair is well kept. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She is a Lamia in disguise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and she's in love

Ideals: Fighting. Bonds: Attractive, Job, Has a crush, Adventurer. Occupation: Shoemaker

Voice: Shortens vowels

Attributes [hide]

Bendoo Tenley, Female Half-Orc Aristocrat 3
Medium (6'3") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 14 (+2)5 (-3)
Skills Medicine +4, Persuasion -1
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3200 sp. 1 Masterwork Heavy steel shield. 1 Darkwood Buckler.


Social Check DCs


Helgret Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, brown cloak. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has a long chestnut ponytail with little hanging trinkets. Her eyes are likewise violet.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To get a good night's sleep; and she is currently in port desperately looking for someone to get her out

Flaws: Shy, Insomniac. Bonds: Rich, Slave, Criminal record. Occupation: Server

Voice: Hissing voice

Attributes [hide]

Helgret Brazzik, Female Dwarf Wizard 12
Medium (4'2") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 74 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)15 (+2) 8 (-1)15 (+2)
Skills Deception +6, Survival +3
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Goblin
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 3000 gp. Silver chalice with lapis lazuli gems (90 gp). Finely wrought small gold bracelet (80 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Gold and topaz bottle stopper cork (1000 gp). Cloth of gold vestments (90 gp). Black velvet mask with numerous citrines (90 gp). Old masterpiece painting (1700 gp). 1 Minor magic item.


Social Check DCs


Mugrunden Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time and is in decent physical shape. He keeps his long black crest kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A skeptical and narcissistic man, Mugrunden's first love is himself. His second love is also himself. He enjoys reading and quiet.

History: Born in the east to a Hunter, Mugrunden learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Mugrunden took refuge in the large cave and found the beat up mace and armor he uses now. He struck the Hunter job and began his own company from there.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Impeccable, Logical. Bonds: Job, Nature, Religious. Occupation: Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Mugrunden Yarjerit, Male Dragonborn Warrior 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)17 (+3) 15 (+2)13 (+1)
Skills Medicine +4, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp.


Social Check DCs


Melech Soft, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears baggy green pantaloons and a black scarf. His red hair is drawn into a tight pony tail with a clover scrunchie. He has gleaming, smiling gold eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Melech reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home.

Flaws: Mundane. Bonds: Guardian, Job, Military. Occupation: Engraver

Voice: Draws out vowels

Attributes [hide]

Melech Soft, Male Tiefling Aristocrat 14
Medium (5'8") Tiefling, Lawful Evil (CR 14)
Armor Class 14
Hit Points 85 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)16 (+3) 11 (+0)11 (+0)
Skills Medicine +5, Stealth +9
Senses Passive Perception 10
Languages Common, Sylvan, Aquan, Infernal
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4

Possessions: 800 pp. 1 Medium magic item.


Social Check DCs


Eiravel Holimion, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. He wears his black hair down. His violet eyes dart from person to person.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When he was but 6 years old his parents immigrated from the north. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He is searching for what he claims is his rightful reward.

Motivation: He's repulsed by the PC; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Fisher

Voice: Soothing and warm

Attributes [hide]

Eiravel Holimion, Male Elf Cleric 4
Medium (4'7") Elf, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 4 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 3 (-4)12 (+1) 13 (+1)13 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp. Malachite (11 gp). Blue sapphire (900 gp). 1 Silk rope. 1 Masterwork Musical instrument. 1 Backpack. 1 Good lock.


Social Check DCs


Harvest Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: 4'8" and muscular, this southern woman wears bulky brown painted plate armor. Her beige fur is kept up in a ponytail inside a top hat. She has hazel eyes and a brown hat with a red feather.

Personality: She is overprotective of those who hire her services. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To clean up the streets; and she is compelled to act according to her religious beliefs

Ideals: Athletic, Entrepeneur. Bonds: Guardian, Religious, Mentor. Occupation: Animal Trainer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Harvest Treat, Female Tabaxi Monk 1
Medium (4'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)15 (+2) 9 (-1)15 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp. 1 Darkwood Buckler.


Social Check DCs

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