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NPC Generator

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Advanced [show]


Donaar Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a green coat. He has moderate length rusty crest. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born into a rich family. Like his mother and his brother before him, after school he went straight into learning to become a Mayor. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job.

Flaws: Shy, Impulsive. Bonds: Immigrant, Rich, Job. Occupation: Mayor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Donaar Ghaallixirn, Male Dragonborn Barbarian 19
Medium (6'7") Dragonborn, Lawful Neutral (CR 19)
Armor Class 13
Hit Points 183 (19d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Athletics +10, Survival +7
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +10 / 5d8+4, Ranged +9 / 5d8+3, Grapple +7

Possessions: 900 pp. Brass mug with jade inlays (600 gp). Silver comb with moonstones (100 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Jeweled electrum ring (7000 gp). Brass mug with jade inlays (600 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). A necklace of small pink pearls (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Jeweled anklet (1000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Fire opal pendant on a fine gold chain (2400 gp). Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (2400 gp). 1 Major magic item.


Social Check DCs


Urshar Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is renowned for her bright brown dresses and hats. Her red hair is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her first spouse was a Miller, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She used her abilities to travel the world and help people.

Motivation: To share knowledge with the world; and to reunite with her absent father

Ideals: Philantrophist, Entrepeneur, Logical. Flaws: Insomniac. Bonds: Religious, Family. Occupation: Weaver

Voice: Strong lisp

Attributes [hide]

Urshar Dankil, Female Dwarf Fighter 7
Medium (4'2") Dwarf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 26 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)16 (+3) 15 (+2)9 (-1)
Skills Arcana +6, Investigation +6
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Gnome, Auran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Diggory Halsey, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is greasy and uncared for. He has a dull look in his blue eyes.

Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the west to a Merchant, Diggory learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Merchant. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and he would like to get married and retire

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Diggory Halsey, Male Human Fighter 11
Medium (5'1") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 58 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 15 (+2)9 (-1)
Skills Animal Handling +6, Investigation +6
Senses Passive Perception 12
Languages Common, Draconic, Terran
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 140 pp. Large well-done wool tapestry (400 gp). 1 Minor magic item.


Social Check DCs


Lone Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has brown fur. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. He moved out north to avoid the crime he committed. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is not mentally stable, and does not behave rationally; and a rival would like him out of the picture

Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Criminal record, Rich. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Lone Of Ivory, Male Tabaxi Druid 1
Medium (6'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)11 (+0) 15 (+2)9 (-1)
Skills Intimidation +1, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Zanna Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is muscular with a powerful set of arms. Her golden hair is smooth and relatively long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Zanna was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Zanna's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and doesn't want to be a tanner and was forced into it by her family

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Tanner

Voice: High pitched and raspy

Attributes [hide]

Zanna Boondiggles, Female Gnome Druid 11
Small (3'1") Gnome, Neutral Good (CR 11)
Armor Class 14
Hit Points 85 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)9 (-1) 13 (+1)18 (+4)
Skills Intimidation +8, Survival +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 1400 gp. Obsidian (11 gp). Deep blue spinel (900 gp). Blue quartz (11 gp).


Social Check DCs


River Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his brown fur in a pixie cut. His face is scarred and worn.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Brewer and found it very stressful. He ran away from his former home and has been making his living as a Brewer for the past few years.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Ugly, Selfish. Bonds: Rich, Immigrant, Job. Occupation: Brewer

Voice: Forgets to breathe while speaking

Attributes [hide]

River Of Ivory, Male Tabaxi Sorcerer 8
Medium (5'8") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 17 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 11
Languages Common, Ignan, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silent Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy lavender fur. He is dressed in a clean brown cloak covering his clean studded leather. He has a hunchback. His lavender fur, when down, is lengthy. His amber eyes are slightly larger than normal.

Personality: He is fixated on the number 70. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Flattery will make him almost putty in your hands.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Selfish, Disease. Bonds: Rich. Occupation: Bellfounder

Voice: Voice breaks

Attributes [hide]

Silent Shore, Male Tabaxi Wizard 5
Medium (6'0") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 13 (+1)12 (+1) 18 (+4)17 (+3)
Skills Nature +4, Performance +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 1000 sp.


Social Check DCs

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