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NPC Generator

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Advanced [show]


Nuraval Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy brown suit. His long chestnut hair is drawn into a two foot long braid. His fierce brown eyes like to dwell on things.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a Miner, his father struggled to pay the bills. He worked as a nervous Armorer and found it very stressful. He has worked as a Armorer like his father before him.

Motivation: He feels threatened by others; and he is unsatisfied with his job

Ideals: Passionate, Impeccable. Flaws: Fearful. Bonds: Attractive, Poor, Job. Occupation: Armorer

Voice: Stutters

Attributes [hide]

Nuraval Dankil, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)11 (+0) 11 (+0)13 (+1)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 90 pp.


Social Check DCs


Chenna Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her long brown hair is drawn into a two foot long braid. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is almost excessively polite to everyone, even when angry. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is a bit of a kleptomaniac.

Ideals: Entrepeneur, Justice. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Baker

Voice: Low and grunting

Attributes [hide]

Chenna Littlefoot, Female Halfling Druid 16
Small (3'1") Halfling, Chaotic Neutral (CR 16)
Armor Class 15
Hit Points 103 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)14 (+2) 15 (+2)10 (+0)
Skills Arcana +7, Investigation +7
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Auran
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 300 pp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Maynild Redfield, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears bulky brown painted plate armor. Her blonde hair is greasy and uncared for. Her violet eyes are passionate and lively.

Personality: Maynild speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is skeptical of what others tell her and is slow to trust.

History: She was born to a criminal king-pin and mafia family Her mother was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like her out of the picture.

Ideals: Impeccable, Persistence. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Farmer

Voice: Hollow voice

Attributes [hide]

Maynild Redfield, Female Human Aristocrat 11
Medium (4'7") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 44 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Deception +5, Survival +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1000 gp. Chalcedony (60 gp). Black pearl (1100 gp). Violet garnet (1100 gp). Rose (60 gp). Deep blue spinel (1100 gp). Tiger eye turquoise (16 gp). Tiger eye turquoise (16 gp). Violet garnet (1100 gp). Golden yellow topaz (1100 gp).


Social Check DCs


Jezean Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is well dressed, constantly wearing a black suit, tan shirt, and green tie. Her red crest is heavily combed to the left. Her eyes are red and beady.

Personality: She loves telling others what to do and how they should feel about things. She is a logical person and will generally grow upset if things defy logic and science.

History: A powerful wizard made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Obtaining odd cultural Human artifacts is her passion.

Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Mentor. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Jezean Delmirev, Female Dragonborn Barbarian 1
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 13
Hit Points 16 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)14 (+2) 12 (+1)18 (+4)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 sp.


Social Check DCs


Senteq Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has styled his chestnut hair well, parting it to the right. His green eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Energy wise he seems alert and responsive.

History: Born in the west to a Spy, Senteq learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Spy.

Motivation: Sabotage a competitor.

Ideals: Joker, Professionalism, Entrepeneur. Bonds: Immigrant, Job. Occupation: Spy

Voice: Laughs frequently while speaking

Attributes [hide]

Senteq Dunben, Male Gnome Ranger 10
Small (3'2") Gnome, True Neutral (CR 10)
Armor Class 12
Hit Points 63 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)18 (+4) 11 (+0)12 (+1)
Skills Athletics +4, Nature +8
Senses Passive Perception 10
Languages Common, Gnome, Auran, Druidic, Gnoll, Orc
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Farideh Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses like a well dressed Barkeep does. She is portly but not overly obese. Her blue crest, when down, is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Farideh took refuge in the large cave and found the beat up shield and armor she uses now. She has achieved small success as a Barkeep.

Motivation: Balancing her hectic life and new Barkeep responsibilities is difficult; and further expansion of business

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Attractive, Nature. Occupation: Barkeep

Voice: Posh accent

Attributes [hide]

Farideh Daardendrian, Female Dragonborn Bard 7
Medium (6'4") Dragonborn, Lawful Good (CR 7)
Armor Class 12
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)16 (+3) 13 (+1)12 (+1)
Skills Nature +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Giant, Abyssal, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 500 gp. Star rose quartz (30 gp). Hematite (7 gp). Iolite (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Andram Art, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a black tunic with green highlights, and long white pants that bunch up around his shoes. His white hair has been sun bleached extensively. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered painting. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is terrified, and will act out of fear; and he wants to meet his childhood hero

Ideals: Entrepeneur, Artistic. Flaws: Shy, Fearful. Bonds: Adventurer. Occupation: Weaver

Voice: Whispers

Attributes [hide]

Andram Art, Male Tiefling Bard 8
Medium (5'3") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 5 (-3)13 (+1)
Skills Animal Handling +0, Athletics +4
Senses Passive Perception 7
Languages Common, Draconic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 30 pp. Banded agate (5 gp). Rose (40 gp). Alexandrite (1200 gp). Deep blue spinel (1200 gp). Obsidian (5 gp). Zircon (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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