Cecily Hill, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a custom-built plate barding that's adorned with violet lining and desert motifs. She has a penchant for wearing a ring with an oversized amber on her left hand. She sports silver long hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Cecily was born the youngest of three triplets. Her first spouse was a Doctor, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her sister recently and the two have been together since.
Motivation: She has money and likes to spend it; and regain custody of her daughter
Ideals: Philantrophist. Bonds: Rich, Attractive, Enemies, Family. Occupation: Gardener
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 87 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 18 (+4) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Sylvan, Orc
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
Possessions: 1000 gp.
Beloril Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. His chestnut hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with a lost civilization.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has dedicated himself to building a better kind of golem.
Motivation: To get a good night's sleep; and to settle down with his crush
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Adventurer, Has a crush. Occupation: Farmer
Voice: High pitched, excited
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp.
Orianna Turmoil, Female Tiefling [Permalink]
Personal [hide]
Description: 5'9" and lanky with angular features, she is an attractive figure. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her brown hair is smooth and relatively long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is skeptical of what others tell her and is slow to trust.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with her old friends.
Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Adventurer, Attractive. Occupation: Fisher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Sylvan, Giant
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 200 gp. Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item.
Tûmhom Breeden, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who is dressed in a clean black cloak covering his clean studded leather, he is not a threatening figure. His blonde hair is still thick. He tend to wears goggles to shield his eyes.
Personality: Calm and collected, he is a well trained Dyer. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To get a good night's sleep; and sabotage a competitor
Flaws: Antagonistic, Insomniac. Bonds: Job, Criminal record, Poor. Occupation: Dyer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 56 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp.
Heward Acton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket, and he perpetually has his hand crossbow ready. His moppish silver hair is in a traditional bowl cut. He has gleaming, smiling green eyes.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: The child of western immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Heward took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Herbalist. He hasn't told them the truth, but wants to settle down with them.
Motivation: To find somewhere to settle down; and wants his loneliness to end
Ideals: Fighting. Flaws: Mundane. Bonds: Enemies, Has a crush, Immigrant, Nature. Occupation: Dilettante
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Minor magic item.
Syllin Azzo, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 4'8", this woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her silver hair is lengthy and is close to two feet long. Her eyes are likewise hazel.
Personality: A deeply religious woman she believes everything happens for a reason. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born in the south. Through the years after Syllin was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Syllin's mother didn't care for her much, and the feeling was mutual. She has since lost track of the people in her past.
Motivation: Find a way to reverse the transformation of her brother.
Flaws: Antagonistic. Bonds: Attractive, Religious, Family, Immigrant. Occupation: Carpenter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 49 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 2000 gp. White opal (1100 gp).
Skirt Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown fur is still thick. His ears are large.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Around other people he will do his best to conceal his emotions and appear jolly.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. He has worked as a Bowyer like his father before him.
Motivation: He would like to get married and retire; and wants a kiss
Flaws: Ugly, Shy. Bonds: Military, Job, Has a crush. Occupation: Bowyer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. Onyx (40 gp). Chrysoberyl (80 gp). Brown-green garnet (80 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
