Sun Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and is well dressed, constantly wearing a pastel suit, violet shirt, and black tie. Her yellow fur is matted, messy, and big. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Sun hails from a village terrorized by goblins. A few years later when the north was not economically sound they moved to her current location. She has been a successful dealer in antiques buying low and selling high.
Motivation: She wants revenge against goblins; and revenge
Ideals: Entrepeneur. Flaws: Ugly, Cynical. Bonds: Enemies, Immigrant. Occupation: Stylist
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 8 (-1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 sp. Red garnet (60 gp). Rock crystal (20 gp). Deep blue spinel (600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Dazzazn Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a skull on it. He wears a broad hat to cover his moderate length bronze crest. He has a tattooed face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with unlife at a very young age, Dazzazn has worked very hard to control his curse. He was granted arcane powers by his dying brother.
Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Gifted. Flaws: Ugly, Terse, Disease. Bonds: Poor. Occupation: Healer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2000 cp.
Eldeth Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman wears skinny pants and wears a grey and red robe with the hood down. Her moppish chestnut hair is in a traditional bowl cut. She has a tattooed face.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Eldeth is combative with any and all who dare try her patience in the slightest.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Layabout hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been saving her money to try and buy her brother's freedom.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Impeccable, Justice. Bonds: Poor, Family. Occupation: Layabout
Voice: Speaks with a cold
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 60 gp. 1 Silver holy symbol.
Ar-Pratu Churchill, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a white and blue robe with the hood down. His white hair is matted, messy, and big. He wears an eyepatch.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Ar-Pratu enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Paladin school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Ugly, Cynical, Hedonist. Occupation: Mason
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Good (CR 6)
Armor Class 11
Hit Points 53 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 2 (-4) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 600 gp. Obsidian (16 gp). Azurite (16 gp). Rhodochrosite (16 gp). Aquamarine (1400 gp).
Bethrynna Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her auburn hair up. Her eyes are gray.
Personality: She is business-like. She takes instructions and follows them to the letter. She also is a firm believer in the womanly ideal.
History: She was raised in a forest tribe. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Gardener. She became a Gardener soon after.
Motivation: Expand her business; and to find somewhere to settle down
Ideals: Professionalism. Flaws: Impulsive, Mundane. Bonds: Nature, Job. Occupation: Gardener
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 1000 sp.
Fragrant Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears long strands of aquamarine and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His fur is short and cinnamon. His eyes are likewise blue.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in the north, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it
Flaws: Greedy. Bonds: Rich, Religious, Immigrant, Guardian. Occupation: Hunter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 9)
Armor Class 12
Hit Points 54 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 8 (-1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 3000 sp. Aquamarine (1100 gp). Moonstone (40 gp). Silver pearl (160 gp). Moonstone (40 gp). Onyx (40 gp). Star rose quartz (40 gp). Deep blue spinel (1100 gp). Alexandrite (1100 gp).
Amnon Destiny, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'4" and dresses in green turtlenecks beneath a white coat with blue slacks. His left hand appears badly burned and disfigured. He has wavy black hair. His eyes are silver and he is always smoking a pipe.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the east. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying brother.
Motivation: Wants to open a new tavern.
Ideals: Passionate, Extrovert, Gifted. Bonds: Immigrant. Occupation: Laborer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 64 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 1200 gp. Azurite (12 gp). Golden pearl (70 gp). Peridot (50 gp). Rock crystal (50 gp). Red garnet (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
