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NPC Generator

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Advanced [show]


Trym Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman dresses in collared shirts and wears a proper scarf over her head and is in decent physical shape. She sports a flattop hair cut. Her eyes are violet.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: The child of southern immigrants she idolized her father. She has had some formal poetry training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is unsatisfied with her job; and to be a merchant again

Ideals: Artistic. Flaws: Mundane, Ugly. Bonds: Immigrant, Job. Occupation: Interpreter

Voice: Speaks with squeezed throat

Attributes [hide]

Trym Goodearth, Female Halfling Paladin 2
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)7 (-2) 12 (+1)11 (+0)
Skills Investigation +0, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 110 gp. 2 Antitoxin.


Social Check DCs


Heskan Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is portly but not overly obese. His crest is silver and very short. This red eyed northerner is not easily forgotten.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Barkeep business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is unsatisfied with his job; and wants a kiss

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Job, Adventurer, Has a crush. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Heskan Tiammanthyllish, Male Dragonborn Bard 9
Medium (6'2") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 37 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 11 (+0)16 (+3) 9 (-1)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 9
Languages Common, Druidic, Ignan, Terran
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: 500 gp. Bloodstone (50 gp). Red spinel (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses like a well dressed Spy does. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of eastern immigrants he idolized his father. While studying, he fell in love. They married and had a son. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: Wishes to resurrect an old love.

Flaws: Forgetful. Bonds: Job, Attractive, Immigrant, In love. Occupation: Spy

Voice: Eastern European accent

Attributes [hide]

Orsik Battlehammer, Male Dwarf Bard 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 340 gp. 1 Chain shirt.


Social Check DCs


Crampernap Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has a very tight haircut. His eyes are amber and he is always smoking a pipe.

Personality: He has always had a great fascination with Half-Elven culture. He is a ruthless business man, a trait he acquired from his mother.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Architect soon after.

Motivation: To be a Banker again; and expand his business

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Racist. Bonds: Job. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Crampernap Bafflestone, Male Gnome Expert 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)9 (-1) 11 (+0)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Duergath Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. His deerstalker hat is riddled with cuts and holes. His eyes are a pleasant blue.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Cartwright, who enjoyed hunting, Duergath was taken on many hunting expeditions. A gifted student he started as a Cartwright, but he got bored and became a Fortune-teller. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: He has passion for adventuring and risk; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly. Bonds: Nature, Job, Adventurer. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Duergath Ironfist, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Persuasion +1, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 340 gp. Alexandrite (400 gp).


Social Check DCs


Vondal Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a long white beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Someone believes him a fraud; and many orcs want him driven away

Ideals: Optimist. Bonds: Rich, Immigrant, Enemies, Nature. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

Vondal Rakankrak, Male Dwarf Monk 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)16 (+3) 17 (+3)13 (+1)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Draconic, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1500 sp. 1 Masterwork Common Melee.


Social Check DCs


Simon Marley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He usually wears his brown robe and has his club always slung over his shoulder. His long silver hair reaches down to his waist. His eyes are amber and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Flaws: Depressed, Antagonistic. Bonds: Mentor, Rich, Nature. Occupation: Navigator

Voice: German accent

Attributes [hide]

Simon Marley, Male Human Sorcerer 5
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)15 (+2) 9 (-1)18 (+4)
Skills Nature +5, Religion +5
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs

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