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Advanced [show]


Cimer Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a custom-built plate barding that's adorned with green lining and desert motifs. His dark red hair is knotted and matted. His red eyes are passionate and lively.

Personality: He is almost excessively polite to everyone, even when angry. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Optimist. Flaws: Shy. Bonds: In love, Rich, Attractive. Occupation: Guard

Voice: Sore throat, cough

Attributes [hide]

Cimer Justice, Male Tiefling Druid 2
Medium (6'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)15 (+2) 9 (-1)15 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 9
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Carrie Berevan, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is silver and very short. His violet eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. The war was a terrible time for him, and Carrie does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Carrie took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Military, Immigrant. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Carrie Berevan, Male Elf Barbarian 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Thea Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'11". She is well dressed, constantly wearing a red suit, green shirt, and grey tie, and her gloved hand is found clutching a monstrous two handed axe. She has done her best to style her red hair to look like a famous performer. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She snorts whenever she laughs or is feeling confident. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A freak accident while working with her Bather father left her crippled. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of her brother

Flaws: Addict, Antagonistic, Disease, Insane. Bonds: Family. Occupation: Spy

Voice: Speaks in third person

Attributes [hide]

Thea Bigheart, Female Halfling Cleric 4
Small (2'11") Halfling, True Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 10 (+0)10 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 19000 sp.


Social Check DCs


Cairn Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears an entirely black suit with yellow socks and a vest with buckled shoes. He has wavy brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves telling others what to do and how they should feel about things. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Seeks redemption; and further expansion of business

Ideals: Opinionated, Gifted, Persistence. Bonds: Criminal record, Job. Occupation: Armorer

Voice: Deep voice with rolling R's

Attributes [hide]

Cairn Liberty, Male Tiefling Ranger 8
Medium (6'5") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 70 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)12 (+1) 10 (+0)11 (+0)
Skills Arcana +4, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. Banded agate (16 gp). Eye agate (16 gp).


Social Check DCs


Ozyman Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears rags and sports a simple walking cane. He has moderate length silver hair. He tend to wears goggles to shield his eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Ozyman hails from a village terrorized by goblins. In his 17th year, his parents were killed by a goblins raid, leaving Ozyman alone in the world. After a stint in an orphanage, he was adopted. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants revenge against goblins.

Ideals: Justice, Optimist. Flaws: Ugly. Bonds: Poor, In love, Enemies. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Ozyman Whispermouse, Male Halfling Expert 9
Small (2'11") Halfling, Chaotic Good (CR 9)
Armor Class 13
Hit Points 30 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)18 (+4) 12 (+1)9 (-1)
Skills Insight +4, Nature +7
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Abyssal, Auran, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Warryn Daergel, Male Gnome [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears a blue cloak and cross-gartered brown stockings. He has wavy red hair. His eyes are brown.

Personality: He is happy with his job as a Fletcher. He turns his eye from what people do, preferring to live and let live. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to open a new tavern.

Ideals: Justice, Gifted. Bonds: Job, Criminal record, Religious. Occupation: Fletcher

Voice: Aggressive tone

Attributes [hide]

Warryn Daergel, Male Gnome Rogue 14
Small (3'7") Gnome, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 71 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 14 (+2)18 (+4) 14 (+2)14 (+2)
Skills Investigation +9, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Aquan, Giant, Halfling
Attacks Melee +3 / 4d6-2, Ranged +4 / 4d6-1, Grapple -1

Possessions: 700 pp. Zircon (70 gp). Amethyst (40 gp). Iolite (70 gp). 1 Minor magic item.


Social Check DCs


Andram Fear, Male Tiefling [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and sports empty pouches on his belt. His dark red hair is lengthy. He has a dull look in his white eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not believe in violence as a means to an end. He is a dedicated Slave Trader but believes his peers are too gung-ho.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father had invested heavily in several trade routes and wanted him to inherit them. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Andram never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Money/treasure.

Ideals: Philantrophist, Pacifist. Flaws: Antagonistic. Bonds: Rich, In love. Occupation: Slave Trader

Voice: Scratchy, weak

Attributes [hide]

Andram Fear, Male Tiefling Commoner 3
Medium (5'3") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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