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NPC Generator

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Advanced [show]


Uthemar Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a well pressed and immaculate suit (or dress). He has shaved his head bald. He wears a mask on his face.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to trick people and travel the world for free.

Motivation: He has a rivalry with the Church that dominates his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Bonds: Attractive, Immigrant, Poor, Criminal record, Religious. Occupation: Barkeep

Voice: Jamaican accent

Attributes [hide]

Uthemar Xistsrith, Male Elf Ranger 3
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp.


Social Check DCs


Bryseis Speed, Female Tiefling [Permalink]

Personal [hide]

Description: This woman likes to wear green tank tops with blue skirt, and sports empty pouches on her belt. Her hair is red and very short. She has a tattooed face.

Personality: She is happy with her job as a Mercenary. She turns her eye from what people do, preferring to live and let live. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Bryseis was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Bryseis's mother didn't care for her much, and the feeling was mutual. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To unite with her sister; and to be a cartwright again

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Bryseis Speed, Female Tiefling Cleric 1
Medium (5'3") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)9 (-1) 13 (+1)15 (+2)
Skills Religion +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 5000 cp. Rhodochrosite (4 gp).


Social Check DCs


Juliana L'Fondant, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who is well dressed, constantly wearing a violet suit, red shirt, and tan tie, she is not a threatening figure. She sports a flattop hair cut. She has brown eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is frequently practicing swordplay.

History: She was born to loving parents in a slum to the north. When Juliana reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Someone believes her a fraud; and she's looking for her big break

Ideals: Philantrophist. Bonds: Military, Poor, Adventurer, Enemies. Occupation: Bowyer

Voice: Rolls R's

Attributes [hide]

Juliana L'Fondant, Female Half-Elf Rogue 1
Medium (5'1") Half-Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 18 (+4)13 (+1) 15 (+2)16 (+3)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 4000 cp.


Social Check DCs


Himo Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce blue eyes like to dwell on things.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He would rather hide behind his crafts than deal with other people.

History: Himo was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Mason

Voice: Breathy voice

Attributes [hide]

Himo Accord, Male Half-Elf Commoner 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)8 (-1) 15 (+2)9 (-1)
Skills Nature +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Remington, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey cloak and cross-gartered brown stockings. He has a very tight haircut. He is baby faced.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the east to a Adventurer, Gerard learned a great deal about his mother's area of expertise. He worked as a nervous Adventurer and found it very stressful. He got away from his former life and has fallen to alcoholism.

Motivation: To be a Bookbinder again.

Ideals: Joker. Flaws: Shy, Addict. Bonds: Job. Occupation: Adventurer

Voice: Switch between two voices

Attributes [hide]

Gerard Remington, Male Human Warrior 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 7
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)4 (-3) 9 (-1)12 (+1) 16 (+3)10 (+0)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1

Possessions: 600 sp.


Social Check DCs


Arnold Alby, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his brown hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Confrontational and typically high on some drug or another. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of western immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Insomniac, Addict, Antagonistic. Bonds: Immigrant. Occupation: Dilettante

Voice: pre-pubescent

Attributes [hide]

Arnold Alby, Male Human Warrior 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnoll, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Elaim Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He sports a flattop hair cut. His thin eyebrows rest above his beady amber eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He works hard and plays hard.

History: Elaim was born in the north. At a young age he loved to build and create. Elaim was born on a far northern mountains where he grew up under the tutelage of his father, an expert Bounty Hunter. He left for the north, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and wants to work out more often

Ideals: Athletic, Persistence. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Bounty Hunter

Voice: Hissing voice

Attributes [hide]

Elaim Deepdelver, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)11 (+0) 10 (+0)5 (-3)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 190 gp. Bloodstone (60 gp). Red-brown spinel (130 gp). Brown-green garnet (130 gp).


Social Check DCs

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