Roger Kimberly, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he tends to wear a large grey jacket. His head has been shaved. His face is scarred and worn.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants to meet his childhood hero; and doesn't want to be a hunter and was forced into it by his family
Ideals: Justice, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 4000 cp.
Bharash Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a long, black, dusty cloak. He is physically well-built. His crest is greying and his face has many wrinkles. His eyes are gold and catlike.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Bharash hails from a village terrorized by illithids. He was taken from his home at a very young age. He now mingles about in high society.
Motivation: Revenge; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Optimist. Bonds: Enemies, Slave, Rich, Criminal record. Occupation: Shepherd
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 82 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 17 (+3) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +8 / 3d4+5, Ranged +5 / 3d4+2, Grapple +5
Possessions: 10000 sp.
Antinua Firahel, Female Elf [Permalink]
Personal [hide]
Description: An older woman who is dressed in a clean tan cloak covering her clean studded leather, she is not a threatening figure. Her auburn hair is cut short with large spiked bangs in the front. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Antinua was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She moved from fad to fad and when she turned 15 she discovered painting. She has never given up on her painting dream.
Motivation: To end her boredom; and she is content
Ideals: Joker, Artistic. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Priest
Voice: Switch between two voices
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 300 sp.
Gerard Lincoln, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. His white hair is drawn into a tight pony tail with a skull scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.
Motivation: To find somewhere to settle down; and he is content
Flaws: Insomniac, Mundane, Impulsive. Bonds: Attractive, Military. Occupation: Tailor
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 180 gp. Pink pearl (140 gp). Golden pearl (140 gp). Obsidian (10 gp).
Yvonne Cooper, Female Half-Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She is dressed in earthy colors with a yellow and red handkerchief worn on her left side. She has a hunchback. Her hair is cut close to her head. She has a dull look in her hazel eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: The child of eastern immigrants she idolized her mother. Through the years after Yvonne was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Yvonne's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Yvonne and her spouse have recently divorced.
Motivation: She has a crush on the local Doctor; and she is unsatisfied with her job
Flaws: Ugly, Forgetful, Antagonistic. Bonds: Job, Immigrant, Has a crush. Occupation: Animal Trainer
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Gale On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a long, pastel cloak. His brown fur is smooth and relatively long. His eyes are likewise copper. His teeth are yellowed and unaligned.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also has developed a complete distrust of the Spice Merchant profession.
History: Gale was raised in a hard working conservative environment. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He got away from his former life and has fallen to alcoholism.
Motivation: To reunite with his absent father; and an old rival family wants him found
Ideals: Gifted. Flaws: Ugly, Antagonistic, Addict. Bonds: Job, Family. Occupation: Architect
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon.
Ronobe Fascination, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 5'2", this woman wears a faded coat and loose pants complete with wide-brimmed hat. She has brown hair. She wears an eyepatch.
Personality: Ronobe wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: From birth she was tutored by a cruel and relentless mentor. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Halfling people; and halfling compassion
Ideals: Disciplined, Gifted. Flaws: Ugly, Racist. Bonds: Mentor. Occupation: Servant
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 19 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 100 pp. Star rose quartz (30 gp). Hematite (10 gp). Banded agate (10 gp). Rose (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!