Helja Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She carries a battered rapier and tarnished hand crossbow as well. Her red hair is knotted and matted. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Flattery will make her almost putty in your hands.
History: Helja was born with her father's beautiful face. Through the years after Helja was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Helja's father didn't care for her much, and the feeling was mutual. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Helja fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting. Flaws: Insomniac, Antagonistic, Selfish. Bonds: Attractive. Occupation: Seamstress
Voice: Smoker's lung
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 95 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Auran, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 4000 gp. Brass mug with jade inlays (400 gp). Sapphire pendant on gold chain (500 gp). Fire opal pendant on a fine gold chain (900 gp).
Thamuz Liberty, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not believe in violence as a means to an end. He is a dedicated Unemployed but believes his peers are too gung-ho.
History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Passionate, Pacifist. Bonds: Rich, Attractive, Mentor. Occupation: Unemployed
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 360 gp. Rhodochrosite (14 gp). Hematite (14 gp). 1 Masterwork manacles.
Dain Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: 4'3" and muscular, this southern man wears a worn and beaten armor. His chestnut hair is still thick. He wears round tiny glasses practically rammed into his face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to fit into much smaller and tighter spaces than normal.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep.
Ideals: Athletic, Gifted. Flaws: Sensitive, Disease, Insomniac. Occupation: Carter
Voice: Switch between two voices
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +7
Possessions: 500 gp. 1 Minor magic item.
Rose Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many green ritualistic tattoos. She wears dull red sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed quarterstaff, just in case. Her white hair is cut short. Her face is scarred and worn.
Personality: She can speak with the recently deceased. Further she is a bit of a stoner and is frequently out of it.
History: She was raised in a forest tribe. Her childhood dream was to be a Seamstress, but she was a colossal failure. She has worked as a Blacksmith like her mother before her.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Nature, Job. Occupation: Blacksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Chain shirt.
Felosial Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a blue wide-brimmed hat and blue clothes. She has blonde hair. Her thin eyebrows rest above her beady hazel eyes.
Personality: She has a massive crush on the younger sibling of the Slave Trader who has hired her part-time. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born in the west, but her parents moved at a very young age to the north. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.
Motivation: To settle down with her crush; and she would like to get married and retire
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Immigrant, Family. Occupation: Slave Trader
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 20 (+5) | 9 (-1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Druidic
Attacks Melee +0 / 1d6-2, Ranged +7 / 1d6+5, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 190 gp. Blue quartz (5 gp). Jasper (40 gp). 1 Everburning torch.
Sun Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears dark leathers with embroidery. His broad hat is riddled with cuts and holes. He has several tiny emerald earrings on each ear.
Personality: Calm and collected, he is a well trained Carter. Around other people he will do his best to conceal his emotions and appear jolly.
History: He is a Doppelganger in disguise. He helped his father out around the business and became quite the natural. He became a Carter soon after.
Motivation: To be a Adventurer again.
Flaws: Ugly, Shy. Bonds: Rich, Job, Adventurer. Occupation: Carter
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 8)
Armor Class 11
Hit Points 62 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +5
Possessions: 70 pp. 1 Minor magic item.
Efferil Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears yellow trousers with blue and grey striped suspenders. He wears various colorful collared shirts. He has a small bristly mustache and wavy auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the south, but his parents moved at a very young age to the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He has drifted from career to career and currently works as a Knight.
Motivation: He has a crush on the local Tanner; and he wants to get laid
Ideals: Philantrophist. Flaws: Racist. Bonds: Immigrant, Job, Has a crush. Occupation: Knight
Voice: Scratchy, weak
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 16 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 60 pp. Iolite (40 gp). Black pearl (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!