Andry Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a slight overbite and is overall scrawny. Her hair is chestnut and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She hates goblins. She views them as having robbed her home of its proper glory. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born in the west, but her parents moved at a very young age to the north. At some point she was captured by goblins and was tortured. After several years of this she finally managed to escape. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and she wants revenge against goblins
Flaws: Secretive. Bonds: Attractive, Enemies, Slave, Immigrant. Occupation: Soapmaker
Voice: Sensual and smooth
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 16)
Armor Class 10
Hit Points 89 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 4d10-1, Ranged +4 / 4d10-1, Grapple -1
Possessions: 1200 pp. Golden pearl (120 gp). Rose (70 gp). Deep green spinel (120 gp). Azurite (6 gp).
Wymar Ryland, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a grey vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his grey boots flare out at the collars. His feathered hat is riddled with cuts and holes. He wears large thick round spectacles.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job.
Ideals: Joker. Flaws: Ugly, Impulsive, Disease. Bonds: Job. Occupation: Priest
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp. Chalcedony (60 gp).
Smoking Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears pastel trousers with black and brown striped suspenders. She wears various colorful collared shirts. She has wavy black fur. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She also is a firm believer in the womanly ideal.
History: She was raised in a island tribe. She was an apprentice working in her mother's forge. She became a Barrister soon after.
Motivation: Further expansion of business; and to be a locksmith again
Flaws: Ugly, Impulsive. Bonds: Job, Nature. Occupation: Barrister
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 100 sp.
Barendd Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears a brown tunic with grey highlights, and long green pants that bunch up around his shoes. He keeps his brown hair in a pixie cut. His violet eyes peer out from beneath his feathered brown hat.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His mother raised him in a mountain cabin. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Athletic. Bonds: Job, Nature, In love, Adventurer. Occupation: Map Maker
Voice: Pronounces O like U
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 10)
Armor Class 12
Hit Points 72 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 210 pp. Silver comb with moonstones (1000 gp). Cloth of gold vestments (150 gp). A necklace of small pink pearls (4000 gp).
Ghash Tattersall, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. His silver hair is singed and shortened. His eyes are likewise brown.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not believe in violence as a means to an end. He is a dedicated Dilettante but believes his peers are too gung-ho.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Stylist, but doesn't like to broadcast it.
Motivation: His religion dominates his actions.
Ideals: Pacifist. Flaws: Ugly, Terse. Bonds: Religious. Occupation: Dilettante
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 27 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 7 (-2) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 gp.
Greeba Atterton, Female Half-Orc [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. She is physically well-built. Her golden hair is styled in orderly dreadlocks. She tend to wears goggles to shield her eyes.
Personality: Cocky and sure of herself, she believes she is the best Apothecary born in the past three hundred years. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Greeba lived on a farm with her mother, near the main road leading to a nearby town. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She has never given up on her writing dream.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and wants to open a new tavern
Ideals: Artistic. Bonds: Job, Family, Adventurer, Criminal record. Occupation: Apothecary
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 800 gp. Eye agate (10 gp).
Ortegar Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a simple white robe with brown stripes complete with hood. He is muscular with a powerful set of arms. He has styled his black hair well, parting it to the left. He wears a mask on his face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ortegar took refuge in the large cave and found the beat up shield and armor he uses now. He has dedicated himself to building a better kind of golem.
Motivation: He'd like to take his coworkers down a peg; and he desires power and/or immortality
Bonds: Nature, Rich, Military, Adventurer, Job. Occupation: Merchant
Voice: Strong lisp
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 11)
Armor Class 15
Hit Points 38 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 8 (-1) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
Possessions: 1800 gp. Zircon (70 gp). Deep green spinel (160 gp). Moonstone (70 gp). Star rose quartz (70 gp). Sardonyx (70 gp). Sardonyx (70 gp). Deep blue spinel (1500 gp).
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