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NPC Generator

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Advanced [show]


Kyle Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has done his best to style his golden hair to look like a famous performer. His eyes are a pleasant hazel.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Entrepeneur. Flaws: Secretive. Bonds: Adventurer. Occupation: Performer

Voice: Dutch accent

Attributes [hide]

Kyle Harrington, Male Human Wizard 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)15 (+2) 9 (-1)14 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Draconic, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1 Masterwork Thieves’ tools.


Social Check DCs


Clerebold Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a yellow costume with the symbols of strength on his torso. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant violet.

Personality: He has a massive crush on the younger sibling of the Priest who has hired him part-time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Clerebold took refuge in the large cave and found the beat up warhammer and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To be a Shoemaker again; and he has a crush on the local shoemaker

Bonds: Has a crush, Adventurer, Nature, Job. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

Clerebold Berevan, Male Half-Elf Adept 4
Medium (4'10") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)16 (+3) 10 (+0)11 (+0)
Skills Medicine +2, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Gnome, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. Tourmaline (110 gp). 1 Chain shirt. 1 Buckler. 1 Masterwork studded leather.


Social Check DCs


Vadania Siannodel, Female Elf [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her whole body is exceptionally muscular. Her white hair is drawn into a tight pony tail with a dagger scrunchie. Her eyes, though not visible through her cowl, are amber.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Vadania was born with her mother's beautiful face. Vadania was born on a far southern plains where she grew up under the tutelage of her mother, an expert Fletcher. She moves from town to town, unable to find a place to settle.

Motivation: Her spouse's relatives view her with great suspicion.

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Immigrant, Family. Occupation: Fletcher

Voice: Low rumbling, strings words together

Attributes [hide]

Vadania Siannodel, Female Elf Bard 1
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)8 (-1) 15 (+2)13 (+1)
Skills Acrobatics +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Duvamil Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears dark leathers with embroidery and is in decent physical shape. Her hair is chestnut and curly. Her brown eyes have a joyful gleam in them most of the time.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Duvamil was raised in a hard working conservative environment. She has chosen to use the inheritance that was left to her frivolously. She struck the Shipwright job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg; and she's in love

Ideals: Impeccable. Flaws: Forgetful. Bonds: Job, Rich, Has a crush. Occupation: Shipwright

Voice: Spits and sputters

Attributes [hide]

Duvamil Umbodoben, Female Gnome Warrior 8
Small (3'6") Gnome, Neutral Evil (CR 8)
Armor Class 14
Hit Points 52 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Persuasion +3, Survival +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marbas Rapture, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His red hair is long and unkept. He has gleaming, smiling black eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is lazy and tries to find solutions quickly.

History: When he was but 3 years old his parents immigrated from the south. He found a children's book about a Tiefling Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and meet up once more with his childhood friend

Flaws: Ugly, Antagonistic, Lazy. Bonds: Immigrant, Adventurer. Occupation: Junk Dealer

Voice: Speaks through clenched teeth

Attributes [hide]

Marbas Rapture, Male Tiefling Wizard 5
Medium (6'7") Tiefling, Lawful Good (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)13 (+1) 8 (-1)14 (+2)
Skills History +4, Insight +2
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 6000 sp.


Social Check DCs


Oskar Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is well dressed, but even with his fine clothing he looks run-down. His hair is golden and curly. His hazel eyes peer out from beneath his feathered grey hat.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in a small village he learned the ways of the warrior from his mother. Oskar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Bonds: Poor, Enemies, Has a crush, Adventurer. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Oskar Goblinbane, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)18 (+4) 11 (+0)13 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Giant, Ignan, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 210 gp.


Social Check DCs


Emmeline Marley, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She prefers to wear flannel. She has a hunchback. Her long red hair is drawn into a two foot long braid. Her eyes are a pleasant brown.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. When she's not drinking or sleeping the drinks off, she's doing writing.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father took her hunting and taught her how to get in the mind of other creatures. Days after completing her studies, news broke out that her hometown was attacked by illithids. Emmeline was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Many illithids want her driven away.

Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Immigrant, Nature. Occupation: Bather

Voice: Eastern European accent

Attributes [hide]

Emmeline Marley, Female Human Monk 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)16 (+3) 14 (+2)9 (-1)
Skills Athletics +5, Deception +1
Senses Passive Perception 12
Languages Common, Goblin, Auran, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs

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