Silvo Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is generally shirtless and showing off his tattooed chest. He is bald on top and has large black tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot resist a sob story and will often dote over anyone who has one.
History: Gifted from a young age, Silvo studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He used his abilities to travel the world and help people.
Motivation: Expand his business; and money/treasure
Ideals: Philantrophist, Gifted. Flaws: Ugly, Shy, PTSD. Bonds: Poor. Occupation: Layabout
Voice: Sensual and smooth
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 210 gp.
Pallabar Welber, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. His hair is chestnut and very short. His hazel eyes lackadaisically let the world flow into them.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot resist a sob story and will often dote over anyone who has one.
History: Pallabar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Philantrophist, Gifted. Flaws: Shy, Depressed. Bonds: Poor, Immigrant. Occupation: Bowyer
Voice: Smoker's lung
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 15 (+2) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +3
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Morgran Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses well, typically a more casual-formal manner. His auburn hair is still thick. He has a dull look in his violet eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to loving parents in a slum to the south. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Morgran and his spouse have recently divorced.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic, Impeccable. Bonds: Attractive, Poor, Religious. Occupation: Sage
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 280 gp. 1 Darkwood Shield.
Falkrunn Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is well dressed, constantly wearing a brown suit, black shirt, and yellow tie. Her golden hair is lengthy. Her eyes are blue and she is always smoking a pipe.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She invites people to come help in her community garden.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She went to a religious school and was inspired by the priests there in charitable deeds. She's also a talented Blacksmith, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Ideals: Philantrophist, Artistic. Bonds: Job, Religious. Occupation: Miller
Voice: Indian accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 38 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 19 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Gnome, Auran, Giant
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 300 gp. Banded agate (4 gp). Aquamarine (1500 gp). White pearl (70 gp). Pink pearl (70 gp). Coral (70 gp).
Harann Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Assassin. Her red crest is kept up in a ponytail inside a Stetson hat. Her red unseeing eyes seem to look past you.
Personality: While she acts the brute, she is far gentler than she would appear. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Harann was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Assassin work with an outfit from a few towns over. Assassin work suited her well, and with each successful project, she earned more gold and more respect from her peers. During her travels, Harann and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Harann discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Harann fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: To reunite with her absent father; and find a way to reverse the transformation of her brother
Ideals: Fighting. Flaws: Disease. Bonds: Criminal record, Job, Adventurer, Family. Occupation: Assassin
Voice: Timid voice
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 17 (+3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Aquan, Druidic, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Peridot (80 gp). Azurite (10 gp). 1 Minor magic item.
Claira Floshem, Female Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she is dressed in earthy colors with a blue and brown handkerchief worn on her left side, and is pretty ugly. She keeps her auburn hair in a flapper bob. She wears large thick round spectacles.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. She is skeptical of what others tell her and is slow to trust.
History: Gifted from a young age, Claira studied abroad. Her martial abilities were realized during a raid on her village. She was always very intelligent and has formed a secret society of philosophers.
Motivation: A deep hatred of brigands; and she wants revenge against brigands
Ideals: Justice, Gifted. Flaws: Ugly, Shy, Secretive. Bonds: Enemies. Occupation: Mayor
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp. 2 Holy water.
Melech Victory, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'11". He likes to wear ponchos typically of a light black in addition to tight pants. He keeps his long red hair kept up in a rat tail. His red eyes dart from person to person to random spaces in the air.
Personality: Always inclined to offer people food he seems plenty friendly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born to a Dilettante, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's since become an addict/alcoholic.
Motivation: He wants to get laid; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Addict. Bonds: Religious, Poor, Has a crush. Occupation: Bather
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
