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Advanced [show]


Charles Westbrook, Male Human [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. He is physically well-built. With bright brown hair and a scraggly beard. His eyes are blue.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. During his travels, Charles and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Charles discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Charles fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is compelled to act according to his religious beliefs; and meet up once more with his childhood friend

Flaws: Disease. Bonds: Attractive, Adventurer, Rich, Religious. Occupation: Actor

Voice: Strong lisp

Attributes [hide]

Charles Westbrook, Male Human Adept 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)17 (+3) 12 (+1)15 (+2)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Elven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp.


Social Check DCs


Nutae Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: A 4'10" northern man, he is dressed in a clean blue cloak covering his clean studded leather. With bright silver hair and a scraggly beard. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Nutae isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the north to a Adventurer, Nutae learned a great deal about his mother's area of expertise. His childhood dream was to be a Miller, but he was a colossal failure. He now owns his own business.

Motivation: He desires power and/or immortality; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Job, Adventurer. Occupation: Adventurer

Voice: Whispers

Attributes [hide]

Nutae Koehlanna, Male Elf Paladin 13
Medium (4'10") Elf, Neutral Good (CR 13)
Armor Class 9
Hit Points 97 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 14 (+2)19 (+4) 9 (-1)13 (+1)
Skills Deception +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Elven, Terran, Sylvan, Giant, Draconic
Attacks Melee +1 / 4d4-3, Ranged +3 / 4d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Black pearl (300 gp). Moss agate (11 gp). Sardonyx (20 gp). Violet garnet (300 gp). Malachite (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Radomir Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man wears bulky red painted plate armor. He has a penchant for wearing a ring with an oversized opal on his left hand. He keeps his white hair in a flapper bob. His eyes are green and beady.

Personality: He acts crazy and hedonistic. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is greedy; and money/treasure

Ideals: Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Rich, Mentor. Occupation: Blacksmith

Voice: Smoker's lung

Attributes [hide]

Radomir Tallfellow, Male Halfling Bard 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 12 (+1)18 (+4)
Skills Investigation +2, Persuasion +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 80 pp.


Social Check DCs


Torbera Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. Her hair, while still mostly black, has prominent grey streaks. Her green eyes dart from person to person.

Personality: Calm and collected, she is a well trained Spy. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Spy arts, while her mother instructed her in etiquette, music and courtly manner. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: An old rival family wants her found.

Ideals: Gifted. Bonds: Rich, Job, Attractive, Family. Occupation: Spy

Voice: Spits words with contempt

Attributes [hide]

Torbera Hammerstone, Female Dwarf Bard 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)15 (+2) 14 (+2)5 (-3)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Infernal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: Just what you see.


Social Check DCs


Tree Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel armored body suit, with a simple grey line shooting up and back down. She is portly but not overly obese. She wears a colorful flower in her yellow fur. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, she has a hard time making friends. She does not believe in violence as a means to an end. She is a dedicated Butcher but believes her peers are too gung-ho.

History: Tree was born with her father's beautiful face. Through the years after Tree was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Tree's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Tree and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and a rival would like her out of the picture

Ideals: Pacifist. Flaws: Addict, Antagonistic. Bonds: Attractive. Occupation: Butcher

Voice: Posh accent

Attributes [hide]

Tree Candle, Female Tabaxi Aristocrat 8
Medium (6'5") Tabaxi, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Religion +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4

Possessions: 800 gp. White pearl (160 gp). Emerald (1400 gp). Fire opal (1400 gp). Tiger eye turquoise (5 gp).


Social Check DCs


Merihim Clever, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty green coat over it, he is not a threatening figure. His chestnut hair is unkempt and raggedy. His red eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic man, Merihim's first love is himself. His second love is also himself. He is a font of random trivia from the lore and stories he has discovered

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Beggar

Voice: Pirate accent

Attributes [hide]

Merihim Clever, Male Tiefling Adept 15
Medium (5'0") Tiefling, Neutral Good (CR 15)
Armor Class 10
Hit Points 54 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)16 (+3) 16 (+3)17 (+3)
Skills Arcana +8
Senses Passive Perception 13
Languages Common, Terran, Gnome, Halfling
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333320

Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). A necklace of small pink pearls (6000 gp). A delicate brass dragon egg (70 gp). Sapphire pendant on gold chain (1400 gp). Jeweled anklet (3000 gp). Silver chalice with lapis lazuli gems (30 gp).


Social Check DCs


Vanuath Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. His hair is blonde and curly. He has gleaming, smiling green eyes.

Personality: He is fixated on the number 72. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He never wears the same outfit twice, unless he absolutely has to.

History: He was born on a small isolated farm. When Vanuath reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Nature, Military, Family. Occupation: Animal Trainer

Voice: Boston accent

Attributes [hide]

Vanuath Hildenman, Male Half-Elf Aristocrat 5
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 16 (+3)9 (-1)
Skills Medicine +6, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. Aquamarine (800 gp). Lapis lazuli (15 gp).


Social Check DCs

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