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NPC Generator

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Advanced [show]


Thamuz Sly, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears skinny pants and wears a black and brown robe with the hood down. His wide-brimmed hat is riddled with cuts and holes. He wears an eyepatch.

Personality: Abrasive and pushy, he has a hard time making friends. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. His druidic abilities were realized during a raid on his village. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Sailor

Voice: Shortens vowels

Attributes [hide]

Thamuz Sly, Male Tiefling Fighter 2
Medium (5'6") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)19 (+4) 10 (+0)11 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Infernal, Giant, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 340 gp.


Social Check DCs


Fabien Sympony, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a blue Stetson hat and blue clothes. His blonde hair is heavily combed to the right. He is very pretty but has cold, dead eyes.

Personality: A skeptical and narcissistic man, Fabien's first love is himself. His second love is also himself. He believes the world needs to unite to get rid of brigands once and for all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and someone believes him a fraud

Ideals: Impeccable. Flaws: Mundane, Insane. Bonds: Attractive, Enemies, Debt. Occupation: Tanner

Voice: Middle-eastern accent

Attributes [hide]

Fabien Sympony, Male Gnome Rogue 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 500 sp. 1 Chain shirt.


Social Check DCs


Oda Pingun, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a faded coat and loose pants complete with broad hat. Her black hair is kept up in a ponytail inside a broad hat. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was raised in a white middle class family as the only child. While studying, she fell in love. They married and had a daughter. She ran away from her former home and has been making her living as a Blacksmith for the past few years.

Motivation: Wants to open a new tavern; and wishes to resurrect an old love

Flaws: Mundane. Bonds: Attractive, Job, Enemies, In love. Occupation: Blacksmith

Voice: Prounounces S like Z

Attributes [hide]

Oda Pingun, Female Gnome Adept 10
Small (3'5") Gnome, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 78 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)9 (-1) 16 (+3)14 (+2)
Skills Stealth +4, Survival +7
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 2400 gp.


Social Check DCs


Krimmon Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears red painted combat armor at almost all times. He is bristling with hidden weapons, mostly hand crossbows and rapiers. He wears a feathered hat to cover his moderate length golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Krimmon lived on a farm with his father, near the main road leading to a nearby town. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Family. Occupation: Barber

Voice: Low range voice

Attributes [hide]

Krimmon Whispermouse, Male Halfling Ranger 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 23 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 6 (-2)15 (+2) 13 (+1)13 (+1)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Auran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Murook Charlton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and she perpetually has her shortspear ready. Her hair is greying and her face has many wrinkles. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She can speak with the recently deceased. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: From birth she was tutored by a cruel and relentless mentor. When money was particularly tight she was walking through alleys when she overheard a Interpreter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Secretive. Bonds: Mentor, Poor. Occupation: Interpreter

Voice: Posh accent

Attributes [hide]

Murook Charlton, Female Half-Orc Wizard 2
Medium (5'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)13 (+1) 11 (+0)5 (-3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 270 gp.


Social Check DCs


Quick In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Sage. He is physically well-built. He keeps his long lavender fur kept up in a rat tail. He has several tiny aquamarine earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He has had some formal dancing training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels threatened by others; and he uses money and sex appeal to get what he needs

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Rich, Attractive, Religious. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Quick In Woods, Male Tabaxi Warrior 19
Medium (6'10") Tabaxi, Chaotic Neutral (CR 19)
Armor Class 14
Hit Points 148 (19d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)15 (+2) 11 (+0)16 (+3)
Skills Animal Handling +6, Intimidation +9
Senses Passive Perception 10
Languages Common, Abyssal, Halfling
Attacks Melee +7 / 5d8+1, Ranged +10 / 5d8+4, Grapple +4

Possessions: 1000 pp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Old masterpiece painting (800 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Old masterpiece painting (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (600 gp). A necklace of small pink pearls (4000 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Large well-done wool tapestry (600 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Jeweled gold crown (3000 gp). Gold and topaz bottle stopper cork (700 gp). A roughly beaten golden orb (60 gp). Jeweled gold crown (3000 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Large well-done wool tapestry (600 gp). 1 Major magic item.


Social Check DCs


Tordek Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is singed and shortened. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is harsh and unforgiving.

History: When he was but 4 years old his parents immigrated from the north. A few years later when the east was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant, Job. Occupation: Cook

Voice: Scratchy, weak

Attributes [hide]

Tordek Trueblood, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)8 (-1) 12 (+1)15 (+2)
Skills Religion +1, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 220 gp. 3 Acid flasks.


Social Check DCs

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