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NPC Generator

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Advanced [show]


Delg Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is typically in his Spice Merchant uniform. He is muscular with a powerful set of arms. His hair is auburn, silky, and of moderate length. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Spice Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To be a Weaver again; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist, Entrepeneur. Bonds: Job, Attractive, Criminal record. Occupation: Spice Merchant

Voice: Slow speaker

Attributes [hide]

Delg Bigtoe, Male Dwarf Warlock 10
Medium (4'2") Dwarf, True Neutral (CR 10)
Armor Class 11
Hit Points 72 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)13 (+1) 11 (+0)13 (+1)
Skills Religion +5, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: 1300 gp. Rose (30 gp). Rose (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maynild Branson, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears suspenders and brown workpants. Her shirt is violet, and she wears a heavy brown leather apron most of the time. Her white hair is slicked back into a classic pompadour. She has gray eyes and a brown hat with a violet feather.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Maynild studied abroad. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. She hasn't told them the truth, but wants to settle down with them.

Motivation: A deep hatred of dire rats; and to settle down with her crush

Ideals: Justice, Gifted. Flaws: Insomniac. Bonds: Has a crush, Enemies. Occupation: Painter

Voice: Thin and wheezing

Attributes [hide]

Maynild Branson, Female Human Rogue 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 17 (+3)12 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 29000 cp. 1 Minor magic item.


Social Check DCs


Tordek Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, brown cloak. He has moderate length white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is afraid of women and trembles around them

History: The child of eastern immigrants he idolized his mother. From there he went from mercenary job to mercenary job. He left for the east, certain he would find work there.

Motivation: He has a crush on the local Painter; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Immigrant, Adventurer, Has a crush. Occupation: Laborer

Voice: Relaxed voice

Attributes [hide]

Tordek Rubyeye, Male Dwarf Rogue 3
Medium (4'3") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)9 (-1) 10 (+0)12 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 80 pp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ozyman Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a slight overbite and is overall scrawny. His hair is auburn and curly. His face is scarred and worn.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Ozyman was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his old friends.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Adventurer, Religious. Occupation: Shoemaker

Voice: Aggressive tone

Attributes [hide]

Ozyman Fastfoot, Male Halfling Rogue 4
Small (2'11") Halfling, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)13 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Solomon Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. His white hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irascible and easily irritated. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the south. Solomon was born on a far southern plains where he grew up under the tutelage of his mother, an expert Bather. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Professionalism. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Bather

Voice: Old thin voice

Attributes [hide]

Solomon Hallewell, Male Human Warlock 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 16 (+3)14 (+2)
Skills Arcana +2, Athletics +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 150 gp. Rhodochrosite (10 gp).


Social Check DCs


Three Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. Her lavender fur is kept up in a ponytail inside a feathered hat. Her otherwise smooth face is marked with small tiny scars.

Personality: While she acts the brute, she is far gentler than she would appear. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born to a poor family in the city she treasured whatever gifts she got. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miner work with an outfit from a few towns over. Miner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 15 years.

Motivation: She wants to meet her childhood hero; and balancing her hectic life and new miner responsibilities is difficult

Ideals: Fighting. Bonds: Has a crush, Poor, Job, Adventurer. Occupation: Miner

Voice: Prounounces S like Z

Attributes [hide]

Three Timber, Female Tabaxi Druid 10
Medium (5'11") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +8, Arcana +6
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +2 / 3d6-2, Ranged +8 / 3d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 600 gp. Solid gold idol (1200 gp). Silver chalice with lapis lazuli gems (130 gp).


Social Check DCs


Nadarr Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a green armored body suit, with a simple white line shooting up and back down. His crest is gold and curly. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with his god.

History: Born to a pair of adventurers, Nadarr grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. Some 9 years later his spouse died after the birth of his son. Heartbroken, Nadarr never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined. Bonds: Religious, Adventurer, In love. Occupation: Roofer

Voice: Eastern European accent

Attributes [hide]

Nadarr Shestendeliath, Male Dragonborn Warrior 3
Medium (6'6") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)7 (-2) 12 (+1)19 (+4)
Skills History +0, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 6000 cp.


Social Check DCs

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