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NPC Generator

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Advanced [show]


Norman Eastoft, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he has the majority of his body covered in plate. He wears his black hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Norman was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Shy. Bonds: Attractive. Occupation: Banker

Voice: Creaky witch voice

Attributes [hide]

Norman Eastoft, Male Human Commoner 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 18 (+4)10 (+0) 16 (+3)13 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 40 gp. Large well-done wool tapestry (200 gp). 1 Simple lock.


Social Check DCs


Gennal Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, typically a more casual-formal manner. His moppish white hair is in a traditional bowl cut. His eyes are blue and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He misses his home and complains about the freezing weather, even in summer.

History: He was born the only child of a wealthy merchant. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been saving his money to try and buy his brother's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Immigrant, Family. Occupation: Glassblower

Voice: Speaks like tongue is numb

Attributes [hide]

Gennal Caerdonel, Male Elf Rogue 13
Medium (4'10") Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 70 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)16 (+3) 15 (+2)11 (+0)
Skills Nature +7, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Auran, Dwarven
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Murgen Addington, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her attire stands in sharp contrast to her sword, which is beautifully polished and possesses an ornate carving of a clover on it. Her hair is chestnut and curly. Her amber eyes have a joyful gleam in them most of the time.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She served in the navy to pay for her family's outstanding loans. She was an apprentice working in her mother's forge. Since then, she has sought to make the best of life.

Motivation: Balancing her hectic life and new Farmer responsibilities is difficult; and doesn't want to be a farmer and was forced into it by her family

Ideals: Optimist. Bonds: Job, Military, Family. Occupation: Farmer

Voice: Australian accent

Attributes [hide]

Murgen Addington, Female Half-Orc Monk 7
Medium (5'4") Half-Orc, True Neutral (CR 7)
Armor Class 14
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Athletics +5, History +4
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Farideh Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and muscular, this eastern woman wears bulky black painted plate armor. Her white crest is still thick. Her otherwise smooth face is marked with small tiny scars.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born blind and as such lacked many opportunities for work. She was an athlete and attended two major summer competitions. She never won. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Sensitive, Forgetful, Disease. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Farideh Raghthroknaar, Female Dragonborn Warlock 7
Medium (6'2") Dragonborn, Neutral Evil (CR 7)
Armor Class 10
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 17 (+3)16 (+3) 13 (+1)14 (+2)
Skills Nature +6, Persuasion +5
Senses Passive Perception 11
Languages Common, Draconic, Giant, Gnome
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fallond Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a slight overbite and is overall scrawny. He has wavy white hair. He wears a mask on his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Fallond was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has dedicated himself to building a better trade route.

Motivation: Many giants want him driven away; and his relatives are trying to arrange a marriage

Ideals: Optimist. Bonds: Rich, Family, Adventurer, Enemies. Occupation: Actor

Voice: Low range voice

Attributes [hide]

Fallond Helcral, Male Dwarf Wizard 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)9 (-1) 8 (-1)10 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 250 gp.


Social Check DCs


Richard Perceval Burke, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears yellow leather gloves, a yellow jacket, and tight pants. He wears his red hair down. He has a tattooed face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the north to a Junk Dealer, Richard learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered north to less war torn lands. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His relatives are trying to arrange a marriage; and balancing his hectic life and new junk dealer responsibilities is difficult

Flaws: PTSD. Bonds: Attractive, Adventurer, Job, Family. Occupation: Junk Dealer

Voice: Gruff and masculine

Attributes [hide]

Richard Perceval Burke, Male Half-Elf Monk 5
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)10 (+0) 12 (+1)19 (+4)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Moon In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries a battered shield and tarnished longbow as well. His gray fur has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a minor phobia of water and hates getting wet.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is terrified, and will act out of fear; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Attractive, Religious, Enemies. Occupation: Sage

Voice: Creaky witch voice

Attributes [hide]

Moon In Woods, Male Tabaxi Druid 14
Medium (6'5") Tabaxi, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 50 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)16 (+3) 8 (-1)17 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 9
Languages Common, Gnoll, Undercommon, Abyssal
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: Gold and topaz bottle stopper cork (1700 gp). A delicate silver chain set with a tourmaline (80 gp).


Social Check DCs

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