Serpent Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears baggy brown pantaloons and a yellow scarf. She keeps her long cinnamon fur kept up in a rat tail. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her yellow eyes.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is afraid of women and trembles around them
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Shipwright arts, while her mother instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the north.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Shipwright
Voice: Australian accent
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 17 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 6 (-2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: 1900 gp. Jasper (20 gp).
Cloak Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. His clothes are grease stained in places. His fur is brown and curly. His amber eyes are slightly larger than normal.
Personality: Confrontational and typically high on some drug or another. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Cloak was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his sister's freedom.
Motivation: Find a way to reverse the transformation of his sister; and to prove his worth to the world
Flaws: Addict, Impulsive. Bonds: Poor, Immigrant, Family. Occupation: Miller
Voice: Boston accent
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 13 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Druidic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 22000 cp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Solid gold idol (600 gp). Solid gold idol (600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Korfel Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His brown hair, when down, is lengthy. He has a tattooed face.
Personality: He is business-like. He takes instructions and follows them to the letter. He can't help but pocket interesting objects he comes across
History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered music. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Professionalism, Artistic. Bonds: Attractive, Criminal record, Poor. Occupation: Dyer
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 7
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 5 (-3) | 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Orc
Attacks Melee +2 / 2d4-1, Ranged +0 / 2d4-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Spring Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who is dressed in an above average manner, he is not a threatening figure. His black fur is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He would rather hide behind his crafts than deal with other people.
History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered poetry. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Spring fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Athletic, Artistic, Fighting. Flaws: Shy. Bonds: Attractive. Occupation: Mason
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 700 gp. Coral (120 gp). 1 Minor magic item.
Eggren Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black armored body suit, with a simple brown line shooting up and back down. She has a slight overbite and is overall scrawny. She keeps her gold crest in a flapper bob. Her fierce gold eyes like to dwell on things.
Personality: Eggren speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: The child of eastern immigrants she idolized her mother. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She moves from town to town, unable to find a place to settle.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Fighting. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Tailor
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Giant, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Bullseye lantern.
Aldous Clayden, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a long, brown, dusty cloak. He is bald on top and has large blonde tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Aldous was born in the south. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered south to less war torn lands. He now owns his own business.
Motivation: Money/treasure; and he'd like to take his coworkers down a peg
Ideals: Persistence. Flaws: Ugly, Antagonistic, PTSD. Bonds: Job, Rich. Occupation: Gardener
Voice: Australian accent
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Egelina Sydney, Female Human [Permalink]
Personal [hide]
Description: This eastern woman wears tattered old clothes. Her clothes are grease stained in places. Her golden hair is long and unkept. This brown eyed easterner is not easily forgotten.
Personality: She dislikes all the random violence that takes place in the east. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: When she was but 7 years old her parents immigrated from the east. A few years later when the south was not economically sound they moved to her current location. She left for the east, certain she would find work there.
Motivation: She desires power and/or immortality; and she has comitted a past crime that haunts her to this day
Ideals: Pacifist, Joker. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Miller
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 pp. Jade (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
