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NPC Generator

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Advanced [show]


Sannl Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a perfectly clean shirt and pair of pants. Her red hair is lengthy. She has several tiny amber earrings on each ear.

Personality: She is business-like. She takes instructions and follows them to the letter. She is an amazing painter.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where she often wandered off to fish. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Professionalism, Gifted. Bonds: Attractive, Rich, Nature, Family. Occupation: Shoemaker

Voice: Hollow voice

Attributes [hide]

Sannl Loderr, Female Dwarf Adept 6
Medium (3'11") Dwarf, Lawful Good (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 18 (+4)8 (-1)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 14
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15331000

Possessions: 5000 sp. Tourmaline (150 gp).


Social Check DCs


Faran Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He wears bulky red painted plate armor. He carries with him a set of falchions on his belt, each one with a emerald on the hilt. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to loving parents in a slum to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Guard

Voice: Spits and sputters

Attributes [hide]

Faran Fatrabbit, Male Halfling Monk 4
Small (2'11") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)16 (+3) 11 (+0)15 (+2)
Skills Athletics +0, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Terran, Elven, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Hematite (4 gp). 1 Masterwork Artisan’s tools. 1 Simple lock. 1 Superior lock. 1 Small steel mirror.


Social Check DCs


Morgran Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is cut jaggedly and amateurishly. His fierce amber eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great joy in being the best Navigator in town.

History: Morgran was born in the east. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a Navigator soon after.

Motivation: To be a Armorer again; and to get a good night's sleep

Ideals: Persistence. Flaws: Insomniac, Antagonistic. Bonds: Poor, Job. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Morgran Torunn, Male Dwarf Bard 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)15 (+2) 14 (+2)9 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Celestial, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


Rose Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses like a well dressed Locksmith does. Her hair is blonde, silky, and of moderate length. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She will rave to anyone who will listen. She misses her home and complains about the freezing weather, even in summer.

History: Rose was raised in a hard working conservative environment. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg; and tabaxi compassion

Flaws: Insane, Racist. Bonds: Job, Immigrant, Attractive. Occupation: Locksmith

Voice: Shortens vowels

Attributes [hide]

Rose Nimblefingers, Female Halfling Monk 16
Small (2'8") Halfling, True Neutral (CR 16)
Armor Class 13
Hit Points 57 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 8 (-1)16 (+3) 13 (+1)17 (+3)
Skills Acrobatics +7, Medicine +6
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Orc, Aquan
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +6

Possessions: 3000 gp. Rock crystal (30 gp). Coral (40 gp). Jasper (30 gp). Amethyst (40 gp). Onyx (30 gp). Canary diamond (8000 gp). Violet garnet (600 gp). Aquamarine (600 gp). Obsidian (14 gp). Jet (40 gp). 1 Medium magic item.


Social Check DCs


Fargas TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This man dresses well, wearing white shirts, loose pants, and blazers most of the time, and sports empty pouches on his belt. He wears a deerstalker hat to cover his moderate length brown hair. He has a tattooed face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He cannot resist a sob story and will often dote over anyone who has one.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Philantrophist. Bonds: Attractive, Slave. Occupation: Hunter

Voice: Stutters

Attributes [hide]

Fargas TellPenny, Male Halfling Commoner 3
Small (3'0") Halfling, Neutral Evil (CR 3)
Armor Class 15
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Gnome
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Art Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. He sports a flattop fur cut. This green eyed easterner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He plays an instrument quite well.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Immigrant, Religious. Occupation: Actor

Voice: Thin and wheezing

Attributes [hide]

Art Of Shadows, Male Tabaxi Adept 13
Medium (6'9") Tabaxi, Neutral Good (CR 13)
Armor Class 11
Hit Points 63 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)11 (+0) 15 (+2)17 (+3)
Skills Acrobatics +5, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333210

Possessions: 3000 gp. Fire opal (1600 gp). Chrysoberyl (100 gp). Jasper (20 gp). Rhodochrosite (12 gp). Bloodstone (20 gp). Blue star sapphire (1600 gp). Black star sapphire (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baradad Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his kukri ready. He wears his rusty crest up. He wears crescent spectacles with a black brim.

Personality: Baradad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Energy wise he seems alert and responsive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable, Professionalism. Bonds: Slave, Debt. Occupation: Healer

Voice: Nasally tone

Attributes [hide]

Baradad Zzzxaaxthroth, Male Dragonborn Wizard 7
Medium (6'7") Dragonborn, Chaotic Good (CR 7)
Armor Class 11
Hit Points 47 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 16 (+3)15 (+2) 10 (+0)11 (+0)
Skills Performance +3, Stealth +4
Senses Passive Perception 10
Languages Common, Gnoll, Ignan
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 900 gp. Silver chalice with lapis lazuli gems (150 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item.


Social Check DCs

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