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NPC Generator

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Advanced [show]


Gillyd Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a lance, but if one is not available she will default to her kukri, and is pretty ugly. Her head has been shaved. Her face is scarred and worn.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born a particularly ugly child, much to the horror of her parents. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She is searching for what she claims is her rightful reward.

Motivation: She would like to get married and retire.

Flaws: Ugly, Shy. Bonds: Has a crush, Adventurer. Occupation: Knight

Voice: Soft and melodious

Attributes [hide]

Gillyd Daraln, Female Dwarf Rogue 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)18 (+4) 12 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Giant, Terran, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Mary Rutland, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a worn and beaten armor. She keeps her white hair in a pixie cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born to loving parents in a slum to the east. A gifted student she started as a Weaver, but she got bored and became a Engraver. She now owns her own business.

Motivation: Her religion dominates her actions; and she is content

Flaws: Mundane. Bonds: Attractive, Religious, Poor, Job. Occupation: Engraver

Voice: Spits words with contempt

Attributes [hide]

Mary Rutland, Female Human Fighter 2
Medium (5'5") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 14 (+2)18 (+4)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 9000 cp. Obsidian (10 gp). 1 Banded mail.


Social Check DCs


Euphemia Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She tends to wear a large white jacket. She has a hunchback. Her brown hair is long and unkept. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She dislikes all the random violence that takes place in the south. She has all her life been fascinated with music.

History: Euphemia hails from a village terrorized by gnolls. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To end her boredom; and a strong sense of loyalty to tiefling people

Ideals: Pacifist, Artistic. Flaws: Ugly, Racist, Mundane. Bonds: Enemies. Occupation: Fisher

Voice: Spits words with contempt

Attributes [hide]

Euphemia Jamjar, Female Halfling Expert 8
Small (3'0") Halfling, Lawful Good (CR 8)
Armor Class 12
Hit Points 48 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Nature +5, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Celestial
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 900 gp. Brass mug with jade inlays (400 gp).


Social Check DCs


Thava Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses well, wearing black shirts, loose pants, and blazers most of the time. She is portly but not overly obese. She sports a flattop crest cut. Her skin is flawless and her red eyes scan people very quickly.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Thava lived on a farm with her father, near the main road leading to a nearby town. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Thava took refuge in the old dungeon and found the beat up ceremonial dagger and armor she uses now. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To reunite with her absent father.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Family, Nature. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Thava Shestendeliath, Female Dragonborn Warrior 9
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 64 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)12 (+1) 14 (+2)17 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 11000 sp. Black pearl (400 gp). Zircon (50 gp). Chalcedony (50 gp). Alexandrite (400 gp). Hematite (12 gp). Azurite (12 gp). Deep blue spinel (400 gp). Azurite (12 gp).


Social Check DCs


Kyle Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears grey trousers with black and pastel striped suspenders. He wears various colorful collared shirts, and carries quarterstaffs. His golden hair is long and unkept. This violet eyed northerner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He is afraid of women and trembles around them

History: Kyle was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: An old rival family wants him found.

Ideals: Fighting. Flaws: Ugly, Shy, Mundane. Bonds: Family. Occupation: Courier

Voice: Scottish accent

Attributes [hide]

Kyle Willoughby, Male Human Barbarian 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 8 (-1)10 (+0)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Drifting Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'7" western man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His fur is beige and curly. His eyes are a pleasant blue.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Drifting lived on a farm with his father, near the main road leading to a nearby town. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.

Motivation: To find somewhere to settle down.

Ideals: Philantrophist. Flaws: Mundane, Insane. Bonds: Rich, Family. Occupation: Fortune-teller

Voice: Speaks with lips pursed

Attributes [hide]

Drifting Blossom, Male Tabaxi Monk 1
Medium (6'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)13 (+1) 16 (+3)15 (+2)
Skills Insight +5, Religion +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 140 gp. 1 Simple lock.


Social Check DCs


Fivin Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is portly but not overly obese. His tied-back hair is white. He has a dull look in his green eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Fivin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Nothing but the best is good enough for him.

Ideals: Artistic, Impeccable. Flaws: Ugly, Shy, Hedonist. Bonds: Poor. Occupation: Carter

Voice: Ums and uhs a lot

Attributes [hide]

Fivin Ethanasath, Male Elf Paladin 10
Medium (4'8") Elf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 71 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)13 (+1) 15 (+2)16 (+3)
Skills Performance +7, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: A pair of silk slippers encrusted with tiny pearls. (90 gp). Solid gold idol (500 gp).


Social Check DCs

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