Reirak Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears bulky brown painted plate armor. His blonde hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. As long as the job gets done he does not care how it got done.
History: Born in the east to a Dilettante, Reirak learned a great deal about his mother's area of expertise. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Optimist, Professionalism, Gifted. Flaws: Insomniac. Bonds: Job. Occupation: Dilettante
Voice: Old thin voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 106 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
Possessions: 3000 gp.
Gorga Woods, Female Half-Orc [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She is wearing a long, white, dusty cloak. Her whole body is exceptionally muscular. Her hair is black and very short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She does not trust anyone and sleeps with one eye open.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. After coming to the age of reason, Gorga took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She doesn't get along with people that don't share her tastes; and to get a good night's sleep
Ideals: Impeccable, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Attractive. Occupation: Spy
Voice: Stutters
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 8)
Armor Class 11
Hit Points 16 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 6 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Aym Instinct, Female Tiefling [Permalink]
Personal [hide]
Description: She wears bulky black painted plate armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. She has wavy white hair. Her fierce black eyes like to dwell on things.
Personality: Aym hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Bricklayer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now owns her own business.
Motivation: Meet up once more with her childhood friend; and obtaining odd cultural half-orc artifacts is her passion
Ideals: Artistic. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Bricklayer
Voice: Italian accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Orsik Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His white hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Orsik was born in the north. At a young age he loved to build and create. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 9 years.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Opinionated, Persistence. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Carter
Voice: Sounds elderly
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 3 (-4) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 240 gp. 1 Darkwood Buckler.
Peter Harlan, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing the road beaten gear of a warrior. His long auburn hair is drawn into a two foot long braid. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He exudes charisma. He is a tour de force of persuasion. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a pair of adventurers, Peter grew up listening to his father's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is not mentally stable, and does not behave rationally; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Fighting, Athletic, Gifted. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Fisher
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 27 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 200 pp. Deep blue spinel (1000 gp). Moonstone (50 gp). Rhodochrosite (14 gp). Chrysoberyl (110 gp). Coral (110 gp). Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item.
Gurdis Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She wears a top hat to cover her moderate length brown hair. She has hazel eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Born to a Baker, her father struggled to pay the bills. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gurdis took refuge in the large cave and found the beat up sickle and armor she uses now. She left for the north, certain she would find work there.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she feels that her past leaves her morally obligated to help
Ideals: Athletic. Bonds: Immigrant, Criminal record, Poor, Nature. Occupation: Engraver
Voice: Spits words with contempt
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Pearl Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears a wide-brimmed hat to hide her balding. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She dislikes all the random violence that takes place in the north. Around other people she will do her best to conceal her emotions and appear jolly.
History: A powerful brothel owner made her what she is. Pearl was born on a far northern island where she grew up under the tutelage of her mother, an expert Soapmaker. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and money/treasure
Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Rich, Mentor, Immigrant. Occupation: Soapmaker
Voice: Loud with bravado
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 80 pp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!