Garl Morton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his white hair to look like a famous performer. His brown eyes dart from person to person to random spaces in the air.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a criminal king-pin and mafia family He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: Seeks redemption; and he is not mentally stable, and does not behave rationally
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Adventurer, Criminal record. Occupation: Painter
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Chain shirt.
Salasar Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green vest and prefers black and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bristling with hidden weapons, mostly scimitars and pickaxes. His small hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born in the north. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has been saving his money to try and buy his brother's freedom.
Motivation: A rival would like him out of the picture.
Ideals: Opinionated. Flaws: Ugly. Bonds: Criminal record, Family, Immigrant. Occupation: Farmer
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 8 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 8 (-1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 1000 gp.
Trey Wade, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a grey coat over a blue low-cut shirt, and a small hat upon his head. Beneath his clothing is a huge mess of scar tissue. His silver hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Professionalism. Flaws: Ugly. Bonds: Slave, Adventurer, In love. Occupation: Barber
Voice: Posh accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 100 sp.
Numba Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'6". She wears an entirely blue suit with white socks and a vest with buckled shoes, and her gloved hand is found clutching a crossbow. Her red hair is drawn into a tight pony tail with a cross scrunchie. Her green eyes lackadaisically let the world flow into them.
Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She is able to make almost anything out of random pieces of junk.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Armorer work with an outfit from a few towns over. Armorer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.
Motivation: To find somewhere to settle down; and she is content
Ideals: Gifted. Flaws: Racist, Mundane. Bonds: Religious, Job. Occupation: Armorer
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 69 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 19 (+4) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 800 gp. 1 Minor magic item.
Criella Sadness, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her green boots flare out at the collars. She is portly but not overly obese. She keeps her long blue hair kept up in a rat tail. Her face is scarred and worn.
Personality: Eccentric and domineering, Criella will drive conversation. She always tries to repair and not replace. It was this mentality that drove her into the Sculptor business.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Over the years she perfected her riding and shooting skills. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She wants nothing more than to rejoin the army; and she is unsatisfied with her job
Ideals: Extrovert, Persistence. Flaws: Ugly. Bonds: Military, Nature. Occupation: Sculptor
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 11)
Armor Class 10
Hit Points 80 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 20000 sp. Moss agate (11 gp). 1 Minor magic item. 1 Minor magic item.
Mishann Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed warhammer, just in case. She has dyed her greying brass crest a little too much giving a sharp brass color. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Her tongue was cut out and she uses sign language. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She's since become an addict/alcoholic.
Motivation: She is wracked by social anxiety; and she seems to be bored by most things
Flaws: Addict, Disease, Fearful, Mundane. Bonds: Rich. Occupation: Barber
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 130 gp. 1 Magnifying glass.
Oriel Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who wears long strands of topaz and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, she is not a threatening figure. She sports a flattop hair cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: Oriel is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She pushes her goals aggressively. She is also a coward if confronted.
History: Oriel hails from a village terrorized by giants. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: She has money and likes to spend it.
Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Rich, Enemies. Occupation: Actor
Voice: Irish accent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 33 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Halfling, Celestial
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1500 gp. Citrine (30 gp). Sard (30 gp). Red garnet (80 gp).
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