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NPC Generator

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Advanced [show]


Nemeia Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She dresses well, wearing green shirts, loose pants, and blazers most of the time. Her hair, while still mostly silver, has prominent grey streaks. Her fierce black eyes like to dwell on things.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Sailor mother left her crippled. She got away from her former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants revenge against goblins

Ideals: Philantrophist, Fighting. Flaws: Disease, Addict. Bonds: Attractive. Occupation: Butcher

Voice: Breathy voice

Attributes [hide]

Nemeia Mystery, Female Tiefling Paladin 6
Medium (6'1") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 31 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)14 (+2) 15 (+2)10 (+0)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Just what you see.


Social Check DCs


Taklinn Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. His white hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: Taklinn wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... His job bores him to no end. He has decided to make it more interesting.

History: Taklinn was born with his father's beautiful face. Taklinn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Taklinn decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and to reunite with his old friends

Ideals: Disciplined. Bonds: Attractive, Adventurer, Criminal record, Rich. Occupation: Bounty Hunter

Voice: Aggressive tone

Attributes [hide]

Taklinn Bigtoe, Male Dwarf Commoner 12
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 8
Hit Points 34 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)16 (+3) 11 (+0)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Sylvan, Druidic
Attacks Melee +6 / 3d10+2, Ranged +2 / 3d10-2, Grapple +2

Possessions: 3000 gp. Pink pearl (160 gp). Iolite (60 gp). Amber (160 gp). White opal (500 gp). Peridot (60 gp). Alexandrite (1300 gp). Rose (60 gp). Emerald (500 gp).


Social Check DCs


Dell Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has wavy auburn hair. She tend to wears goggles to shield her eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a small toy that she constantly fidgets with.

History: She was born in a small mountains village. When money was particularly tight she was walking through alleys when she overheard a Blacksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's since become an addict/alcoholic.

Motivation: Wants to work out more often; and a deep hatred of giants

Ideals: Athletic, Joker. Flaws: Addict. Bonds: Poor, Nature. Occupation: Blacksmith

Voice: Dutch accent

Attributes [hide]

Dell Honeypot, Female Halfling Aristocrat 3
Small (2'8") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)16 (+3) 14 (+2)6 (-2)
Skills Acrobatics +2, Arcana +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Goblin, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 900 sp. 1 Darkwood Shield. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Melissa Dulmage, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears yellow trousers with brown and grey striped suspenders. She wears various colorful collared shirts. She carries with her a set of shields on her belt, each one with a emerald on the hilt. She has dyed her greying silver hair a little too much giving a sharp silver color. This blue eyed westerner is not easily forgotten.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She would rather hide behind her crafts than deal with other people.

History: She got into the Glassblower business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now mingles about in high society.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Job, Rich. Occupation: Glassblower

Voice: Smoker's lung

Attributes [hide]

Melissa Dulmage, Female Half-Elf Aristocrat 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 pp. Azurite (12 gp). Brown-green garnet (50 gp).


Social Check DCs


Olunt Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. His whole body is exceptionally muscular. His auburn hair is smooth and relatively long. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. He invites people to come help in his community garden.

History: Olunt was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.

Motivation: An old rival family wants him found.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Family, Rich. Occupation: Performer

Voice: Slurs words

Attributes [hide]

Olunt Silveraxe, Male Dwarf Monk 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 16 (+3)11 (+0) 12 (+1)6 (-2)
Skills Medicine +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1

Possessions: 1700 sp.


Social Check DCs


Dagnal Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is dressed in a clean grey cloak covering her clean studded leather. She has a penchant for wearing a ring with an oversized sapphire on her left hand. Her auburn hair is smooth and relatively long. She tend to wears goggles to shield her eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She believes the world needs to unite to get rid of dire rats once and for all.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Engraver arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has gone from town to town working and never settling down anywhere, but has fallen for a local Apothecary. She hasn't told them the truth, but wants to settle down with them.

Motivation: Wants her loneliness to end; and nothing but the best is good enough for her

Ideals: Justice, Impeccable. Bonds: Rich, Enemies, Has a crush. Occupation: Engraver

Voice: Squeaky

Attributes [hide]

Dagnal Helcral, Female Dwarf Commoner 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)7 (-2) 11 (+0)7 (-2)
Skills Medicine +2, Performance +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 40 gp. 1 Breastplate.


Social Check DCs


Faral Siannodel, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a blue costume with the symbols of the sun god on her torso, and sports empty pouches on her belt. Her hair is always cut to a buzz. She is very pretty but has cold, dead eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a very good compulsive liar and kleptomaniac.

History: Faral was raised in a hard working conservative environment. Her necromantic abilities were realized during a raid on her village. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: A rival would like her out of the picture; and she feels that her past leaves her morally obligated to help

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job. Occupation: Locksmith

Voice: High pitched, excited

Attributes [hide]

Faral Siannodel, Female Elf Rogue 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 9 (-1)15 (+2) 9 (-1)14 (+2)
Skills Intimidation +4, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1200 sp.


Social Check DCs

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