Sapply Reese, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, but even with his fine clothing he looks run-down. He wears his blonde hair up. His eyes are violet and catlike.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He served in the navy to pay for his family's outstanding loans. A few years later when the south was not economically sound they moved to his current location. Since then, he has sought to make the best of life.
Motivation: He has a crush on the local Glassblower; and retire the richest man in the north
Ideals: Optimist, Entrepeneur. Bonds: Military, Immigrant, Has a crush. Occupation: Body Guard
Voice: Stutters
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 7 (-2) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 33000 sp.
Pyntle Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing a perfectly clean shirt and pair of pants. Her black hair is wavy and long. This violet eyed westerner is not easily forgotten.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Pyntle was raised in a hard working conservative environment. After coming to the age of reason, Pyntle took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She struck the Sage job and began her own company from there.
Motivation: Expand her business.
Ideals: Philantrophist, Gifted. Bonds: Attractive, Job. Occupation: Sage
Voice: Dutch accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 33 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 20 (+5) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 34000 sp. Peridot (70 gp). Onyx (70 gp).
Cloud Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears brown painted combat armor at almost all times. He has dyed his greying gray fur a little too much giving a sharp gray color. His amber eyes are passionate and lively.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born into a rich family. He dropped out of school before completing his studies. He now mingles about in high society.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic, Logical. Flaws: Shy. Bonds: Rich. Occupation: Merchant
Voice: Posh accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 50 pp.
Vonana Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair, while still mostly blonde, has prominent grey streaks. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Vonana is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: When she was but 3 years old her parents immigrated from the south. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Vonana took refuge in the old dungeon and found the beat up longsword and armor she uses now. Due to her spouse's obsession with being a Adventurer they were divorced and she won custody of their son. She worked as a Shoemaker, and she later adopted a second son.
Motivation: Marry her brother to traveling adventurers; and find a way to reverse the transformation of her brother
Flaws: Ugly. Bonds: Guardian, Family, Immigrant, Nature. Occupation: Shoemaker
Voice: Hollow voice
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 30 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 18 (+4) | 7 (-2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
Possessions: 500 sp.
Pog Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his nunchaku. He is bald on top and has large black tufts of hair around his ears. His amber eyes peer out from beneath his top blue hat.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Energy wise he seems alert and responsive.
History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend.
Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Adventurer. Occupation: Shoemaker
Voice: Old Prospector
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1000 gp.
Sammal Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His long black hair is drawn into a two foot long braid. He has a tattooed face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Sammal took refuge in the large cave and found the beat up spear and armor he uses now. He now mingles about in high society.
Motivation: A strong sense of loyalty to Tabaxi people; and he has money and likes to spend it
Flaws: Insomniac, Impulsive, Racist. Bonds: Nature, Rich. Occupation: Locksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
Possessions: 4000 cp. 1 Half-Plate. 1 Half-Plate.
Harvest Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He has moderate length brown fur. He is baby faced.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Harvest hails from a village terrorized by illithids. He dropped out of school to support his sick mother, and resented it. He has been saving his money to try and buy his sister's freedom.
Motivation: To unite with his sister; and doesn't want to be a mortician and was forced into it by his family
Ideals: Fighting, Persistence, Logical. Bonds: Family, Enemies. Occupation: Mortician
Voice: Low range voice
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 15
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!