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NPC Generator

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Advanced [show]


Phann Holimion, Female Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she is typically in her Shepherd uniform, and is pretty ugly. Her golden hair is thinning but still full. Her otherwise smooth face is marked with small tiny scars.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She can't help but pocket interesting objects she comes across

History: The child of a Cartwright, who enjoyed hunting, Phann was taken on many hunting expeditions. A gifted student she started as a Cartwright, but she got bored and became a Shepherd. She used her abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and to unite with her sister

Flaws: Ugly. Bonds: Job, Family, Criminal record, Nature. Occupation: Shepherd

Voice: Rhymes sentences (sorry)

Attributes [hide]

Phann Holimion, Female Elf Paladin 3
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)13 (+1) 16 (+3)18 (+4)
Skills Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 60 pp.


Social Check DCs


Silent Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears pastel trousers with black and white striped suspenders. She wears various colorful collared shirts. She is muscular with a powerful set of arms. Her orange fur is greasy and uncared for. She is baby faced.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is lazy, self-centered, vain, and jealous.

History: The child of southern immigrants she idolized her mother. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Silent grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Silent. She became a Weaver soon after.

Motivation: She has decided she is irredeemable; and seeks redemption

Flaws: Ugly, Selfish. Bonds: Criminal record, Immigrant, Job. Occupation: Weaver

Voice: Raspy

Attributes [hide]

Silent Moon, Female Tabaxi Fighter 7
Medium (4'8") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)13 (+1) 10 (+0)16 (+3)
Skills Persuasion +6, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Naill Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan collared shirt and blue pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. He has brown hair. He tend to wears goggles to shield his eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.

History: Born in a small village he learned the ways of the warrior from his father. His father was a mechanic, and taught him how to fix just about anything. He is searching for what he claims is his rightful reward.

Motivation: A deep hatred of gnolls; and revenge

Ideals: Disciplined, Persistence, Fighting. Bonds: Adventurer, Enemies. Occupation: Navigator

Voice: Strong lisp

Attributes [hide]

Naill Selevarun, Male Elf Expert 3
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 14 (+2)8 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Jocelyn Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears just a grey suit, and he perpetually has his monstrous two handed axe ready. He keeps his brown hair in a pixie cut. His green eyes are passionate and lively.

Personality: Jocelyn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a criminal king-pin and mafia family When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Extrovert. Bonds: Nature, Criminal record, Poor. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Jocelyn Hornsby, Male Human Expert 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)16 (+3) 12 (+1)9 (-1)
Skills Nature +5, Stealth +2
Senses Passive Perception 11
Languages Common, Draconic, Goblin, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 110 gp. Obsidian (11 gp).


Social Check DCs


Kilvar Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears just a grey suit. His brown hair, when down, is lengthy. His face is scarred and worn.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Kilvar was born in the east. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Philantrophist, Justice, Persistence. Flaws: Ugly. Bonds: Criminal record. Occupation: Actor

Voice: pre-pubescent

Attributes [hide]

Kilvar Torevir, Male Dwarf Monk 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 16 (+3)8 (-1) 12 (+1)13 (+1)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +6

Possessions: Just what you see.


Social Check DCs


Xappan Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is bristling with hidden weapons, mostly tridents and longswords. His hair, while still mostly red, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born several months after his mother was called into army service. A freak accident while working with his Weaver mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Criminal record, Military. Occupation: Interpreter

Voice: Speaks in third person

Attributes [hide]

Xappan Felicity, Male Tiefling Aristocrat 1
Medium (6'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Druidic, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 160 gp.


Social Check DCs


Raiann Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She is dressed in a clean green cloak covering her clean studded leather. Her whole body is exceptionally muscular. She wears a colorful flower in her bronze crest. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Raiann is depressed about a lot of things. She tends to be a nihilist. She misses her home and complains about the freezing weather, even in summer.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hasn't been sleeping well lately.

Motivation: To settle down with her crush; and she wants to get laid

Flaws: Insomniac, Depressed. Bonds: Immigrant, Attractive, Has a crush. Occupation: Stableman

Voice: Sore throat, cough

Attributes [hide]

Raiann Imbixtellrhyst, Female Dragonborn Commoner 9
Medium (6'7") Dragonborn, Lawful Good (CR 9)
Armor Class 13
Hit Points 48 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)15 (+2) 4 (-3)16 (+3)
Skills Intimidation +6, Religion +5
Senses Passive Perception 7
Languages Common, Gnome, Goblin
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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