Nicholas Benson, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is brown and curly. He has a dull look in his violet eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Barrister but believes his peers are too gung-ho.
History: He was always a brilliant, if unscrupulous mind. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is not mentally stable, and does not behave rationally; and he is greedy
Ideals: Pacifist, Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Rich. Occupation: Barrister
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 40 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Giant
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +5
Possessions: 800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A roughly beaten golden orb (130 gp). Gold dragon comb with red garnet eye (1500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Embroidered and bejeweled glove (4000 gp).
Helen Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She is generally well dressed albeit a few years behind the times. She sports a flattop hair cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Further she is a bit of a stoner and is frequently out of it.
History: Helen was born in the south. At a young age she loved to build and create. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Her religion dominates her actions.
Ideals: Persistence. Flaws: Shy, Addict. Bonds: Attractive, Religious. Occupation: Adventurer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 122 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 |
Possessions: 800 pp. Black opal (1200 gp). Tourmaline (100 gp). Star ruby (1200 gp). White opal (1200 gp). 1 Minor magic item. 1 Minor magic item.
Jebeddo Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a blue cloak and cross-gartered white stockings. His long auburn hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born several months after his father was called into army service. When Jebeddo reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He's in love; and he's attracted to the pc
Flaws: Fearful, Secretive. Bonds: Enemies, Military, Has a crush. Occupation: Layabout
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 38000 sp. Zircon (20 gp). Black pearl (200 gp). Blue sapphire (1000 gp). 1 Minor magic item.
Vilberg Camden, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear white pants and tee shirts. He carries with him a set of sickles on his belt, each one with a emerald on the hilt. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He got into the Doctor business at a young age. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Vilberg's homeland. Vilberg decided to take the middle way and become a bodyguard. He became a Doctor soon after.
Motivation: Sabotage a competitor; and wants to raise his children well
Ideals: Fighting, Passionate. Bonds: Family, Job, Immigrant. Occupation: Doctor
Voice: Low and grunting
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 7 (-2) | 8 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
Stacee Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a white armored body suit, with a simple red line shooting up and back down. Her long blonde hair reaches down to her waist. She has hazel eyes and a white hat with a red feather.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born the only child of a wealthy merchant. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her sister recently and the two have been together since.
Motivation: To reunite with her absent mother; and wants to raise her children well
Ideals: Athletic, Entrepeneur. Bonds: Job, Family. Occupation: Carpenter
Voice: Raspy
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 10)
Armor Class 12
Hit Points 94 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 1800 gp. Hematite (14 gp). Red-brown spinel (110 gp). Tourmaline (110 gp). Golden yellow topaz (1500 gp). Eye agate (14 gp). Sard (20 gp).
Baern Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. He wears his chestnut hair up. His ears are large.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Baern is combative with any and all who dare try his patience in the slightest.
History: Born in the east to a Weaver, Baern learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Further expansion of business.
Ideals: Justice, Athletic. Flaws: Ugly. Bonds: Rich, Job. Occupation: Weaver
Voice: Posh accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 79 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 19 (+4) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Orc, Elven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 2000 gp. 1 Minor magic item.
Thea Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears rags and sports a simple walking cane. Her blonde hair is styled in orderly dreadlocks. Her otherwise smooth face is marked with small tiny scars.
Personality: Overbrimming with self-confidence, Thea isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born to loving parents in a slum to the east. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Thea took refuge in the old dungeon and found the beat up nunchaku and armor she uses now. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She seems to be bored by most things; and she is content
Ideals: Impeccable, Philantrophist, Entrepeneur. Flaws: Mundane. Bonds: Poor, Nature. Occupation: Banker
Voice: Low and grunting
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 14)
Armor Class 11
Hit Points 80 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Celestial, Abyssal
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
Possessions: 500 pp. Pink pearl (110 gp). Jade (110 gp). Blue quartz (4 gp). Moss agate (4 gp). Sardonyx (40 gp). 1 Medium magic item.
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