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NPC Generator

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Advanced [show]


River Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown tunic with tan highlights, and long violet pants that bunch up around her shoes. She has done her best to style her lavender fur to look like a famous performer. Her yellow unseeing eyes seem to look past you.

Personality: She can speak with the recently deceased. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born in a small village she learned the ways of the warrior from her father. Like her father and her sister before her, after school she went straight into learning to become a Navigator. She has worked as a Navigator like her father before her.

Motivation: Wants to have a good time and be beloved; and sabotage a competitor

Ideals: Gifted, Opinionated, Fighting, Optimist. Flaws: Disease. Bonds: Job. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

River Thundercloud, Female Tabaxi Ranger 4
Medium (6'3") Tabaxi, True Neutral (CR 4)
Armor Class 15
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)20 (+5) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Acrobatics +7, Athletics +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +7 / 1d10+5, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 12000 sp. Brown-green garnet (160 gp). 1 Masterwork Thieves’ tools. 1 Healer’s kit.


Social Check DCs


Az-Adar Hayhurst, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears baggy black pantaloons and a brown scarf. His black hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Az-Adar took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was always very intelligent and has formed a secret society of philosophers.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Sensitive, Secretive. Occupation: Baker

Voice: Laughs frequently while speaking

Attributes [hide]

Az-Adar Hayhurst, Male Half-Orc Warlock 6
Medium (5'5") Half-Orc, Lawful Evil (CR 6)
Armor Class 8
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 16 (+3)4 (-3) 14 (+2)8 (-1)
Skills Acrobatics +1, Insight +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Oblar Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears silk and lounges about seductively. Beneath his clothing is a huge mess of scar tissue. He wears a broad hat to cover his moderate length black hair. His blue eyes are slightly larger than normal.

Personality: He acts crazy and hedonistic. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of eastern immigrants he idolized his mother. Oblar was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Marshal. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a map maker again

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Slave, Immigrant. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Oblar Thorngage, Male Halfling Druid 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 9 (-1)9 (-1)
Skills Performance +2, Survival +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60000 cp.


Social Check DCs


Orla Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She wears professional attire. Her hair is auburn and curly. Her eyes are gray.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Ruler arts, while her mother instructed her in etiquette, music and courtly manner. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has money and likes to spend it; and wants to work out more often

Ideals: Athletic. Flaws: Cynical, Antagonistic. Bonds: Attractive, Rich. Occupation: Ruler

Voice: Mousy voice

Attributes [hide]

Orla Sympony, Female Gnome Druid 14
Small (3'6") Gnome, Neutral Good (CR 14)
Armor Class 11
Hit Points 107 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)16 (+3) 17 (+3)10 (+0)
Skills Insight +8, Performance +5
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Sylvan, Orc
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665544332

Possessions: 5000 gp. A necklace of small pink pearls (4000 gp). Black velvet mask with numerous citrines (30 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Gold dragon comb with red garnet eye (1800 gp). Solid gold idol (700 gp). Finely wrought small gold bracelet (100 gp). Solid gold idol (700 gp). Fire opal pendant on a fine gold chain (1500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sindri Munggen, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a worn and beaten armor. He wears a Stetson hat to hide his balding. His eyes are green.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to loving parents in a slum to the south. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to have a good time and be beloved

Ideals: Joker. Flaws: Ugly, Forgetful. Bonds: Poor, Religious. Occupation: Navigator

Voice: Booming voice

Attributes [hide]

Sindri Munggen, Male Gnome Expert 8
Small (3'4") Gnome, Neutral Evil (CR 8)
Armor Class 13
Hit Points 64 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zogdûsh Kitchur, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, but even with his fine clothing he looks run-down. His golden hair is unkempt and raggedy. His ears are large.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a great chef.

History: He was born in the south, but his parents moved at a very young age to the north. His divine abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his sister.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Poor. Occupation: Armorer

Voice: German accent

Attributes [hide]

Zogdûsh Kitchur, Male Half-Orc Warrior 11
Medium (6'8") Half-Orc, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 31 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 7 (-2)6 (-2) 15 (+2)11 (+0)
Skills Perception +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4

Possessions: 390 pp. Large well-done wool tapestry (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Sapphire pendant on gold chain (2200 gp). Black velvet mask with numerous citrines (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man wears a faded coat and loose pants complete with deerstalker hat. His clothes are grease stained in places. His orange fur, when down, is lengthy. His eyes are green.

Personality: He is fixated on the number 56. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A true patriot, Quick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Quick grew up listening to his father's many stories. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the south, certain he would find work there.

Motivation: He has passion for adventuring and risk; and he wants nothing more than to rejoin the army

Flaws: Insane. Bonds: Poor, Immigrant, Military, Adventurer. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Quick Mist, Male Tabaxi Barbarian 10
Medium (5'3") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 95 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)9 (-1) 10 (+0)12 (+1)
Skills Deception +5, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 800 gp.


Social Check DCs

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