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NPC Generator

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Advanced [show]


Gerald Wesley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With a patchy silver beard and wild silver hair. His eyes are amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Gerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, Hedonist, Insane. Bonds: Poor, Criminal record. Occupation: Crown-heir

Voice: Mousy voice

Attributes [hide]

Gerald Wesley, Male Human Sorcerer 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp.


Social Check DCs


Oriel Southey, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear ponchos typically of a light grey in addition to tight pants. Her chestnut hair is lengthy. Her eyes are violet and beady.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: A powerful slaver made her what she is. When money was particularly tight she was walking through alleys when she overheard a Carter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Flaws: Ugly, Shy. Bonds: Immigrant, Religious, Mentor, Poor. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Oriel Southey, Female Human Commoner 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)16 (+3) 15 (+2)15 (+2)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Abyssal, Gnome, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Vani Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is long and brown with streaks of auburn, and is pulled back with small white clips. She is baby faced.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is obsessed with her god.

History: She comes from a rich southern family. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She feels threatened by others; and she has a rivalry with the church that dominates her actions

Flaws: Depressed, Fearful. Bonds: Rich, Religious, Nature, Adventurer. Occupation: Server

Voice: Soothing and warm

Attributes [hide]

Vani Stoutman, Female Halfling Cleric 9
Small (3'0") Halfling, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 40 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)18 (+4) 15 (+2)17 (+3)
Skills Acrobatics +5, Nature +7
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Abyssal, Ignan, Infernal
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 1700 gp. Old masterpiece painting (1200 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Ahvain Holimion, Male Elf [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times. His black hair is drawn into a tight pony tail with a rose scrunchie. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a font of random trivia from the lore and stories he has discovered

History: Born in the south to a Detective, Ahvain learned a great deal about his father's area of expertise. His first spouse was a Spy, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.

Motivation: An old rival family wants him found; and to be a spy again

Ideals: Joker, Logical. Bonds: Job, Family. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Ahvain Holimion, Male Elf Warrior 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills Investigation +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Aquan, Orc, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 900 sp.


Social Check DCs


Nedda Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears clothing that is held on in multiple layers but all of it is in poor condition. She wears her hair in dreadlocks. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She is almost excessively polite to everyone, even when angry. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She found a children's book about a Halfling Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: Her religion dominates her actions; and obtaining odd cultural halfling artifacts is her passion

Flaws: Shy. Bonds: Poor, Attractive, Adventurer, Religious. Occupation: Map Maker

Voice: Gruff and masculine

Attributes [hide]

Nedda Wildheart, Female Halfling Bard 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 46 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)9 (-1) 12 (+1)8 (-1)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Verna Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'10". She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and her gloved hand is found clutching a nunchaku. She has shaved her head bald. She wears round tiny glasses practically rammed into her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She enjoys reading and quiet.

History: Born to a pair of adventurers, Verna grew up listening to her mother's many stories. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To reunite with her old friends; and tiefling compassion

Ideals: Logical. Flaws: Antagonistic, Racist. Bonds: Adventurer, Job. Occupation: Crown-heir

Voice: Farmer accent

Attributes [hide]

Verna Hogcollar, Female Halfling Ranger 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 20 gp.


Social Check DCs


Doudra Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a green coat. She is bristling with hidden weapons, mostly shortbows and rapiers. She keeps her white crest in a flapper bob. She has several tiny topaz earrings on each ear.

Personality: She loves telling others what to do and how they should feel about things. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She comes from a rich southern family. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Opinionated. Flaws: Impulsive, Insane. Bonds: Criminal record, Rich. Occupation: Locksmith

Voice: Indian accent

Attributes [hide]

Doudra Daardendrian, Female Dragonborn Wizard 10
Medium (6'7") Dragonborn, Neutral Evil (CR 10)
Armor Class 12
Hit Points 38 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)15 (+2) 10 (+0)18 (+4)
Skills Arcana +6
Senses Passive Perception 10
Languages Common, Terran, Halfling
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444332

Possessions: 1200 gp. Silver comb with moonstones (500 gp). Silver ewer (60 gp). Silver chalice with lapis lazuli gems (30 gp). Solid gold idol (1100 gp).


Social Check DCs

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