Cloak Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her orange fur is unkempt and raggedy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is obsessed with her god.
History: Born to a Carpenter, her father struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally; and her religion dominates her actions
Flaws: Ugly, Insane, Depressed. Bonds: Poor, Religious. Occupation: Body Guard
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Good (CR 7)
Armor Class 13
Hit Points 29 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Infernal, Halfling
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1200 gp.
Dalaba Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'3" and is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. She wears her hair in dreadlocks. Her green eyes lackadaisically let the world flow into them.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born at the edge of vast island. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dalaba took refuge in the ruined castle and found the beat up quarterstaff and armor she uses now. Being a Merchant kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She's looking for her big break; and she is greedy
Flaws: Antagonistic, Impulsive. Bonds: Rich, Nature, Criminal record, Adventurer. Occupation: Merchant
Voice: Farmer accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 14)
Armor Class 12
Hit Points 150 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 18 (+4) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 0 |
Possessions: 2000 gp. Citrine (40 gp). Rose (40 gp). Peridot (40 gp). Violet garnet (700 gp). Chalcedony (40 gp). 1 Medium magic item.
Fragrant In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears bulky pastel painted plate armor. His fur is red and curly. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Fragrant is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.
History: Fragrant was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Tabaxi Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He would like to get married and retire; and he has passion for adventuring and risk
Ideals: Extrovert, Logical. Bonds: Adventurer, Poor, Has a crush. Occupation: Miller
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 17 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Aquan, Dwarven, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1100 sp. 1 Half-Plate.
Solomon Addington, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has moderate length silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. As long as the job gets done he does not care how it got done.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. There was a wharf not far from home where he often wandered off to fish. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Passionate, Professionalism. Flaws: Insane. Bonds: Slave, Nature. Occupation: Engraver
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 90 gp.
Thamuz Bright, Male Tiefling [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he dresses well, wearing black shirts, loose pants, and blazers most of the time. He wears a small hat to cover his moderate length red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He snorts whenever he laughs or is feeling confident. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Flaws: Insane. Bonds: Attractive, Adventurer, Religious, In love. Occupation: Courier
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 2)
Armor Class 7
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 7 (-2) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
Possessions: Violet garnet (400 gp).
Tim Clinton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses in collared shirts and wears a proper scarf over his head. His hair is short and golden. His hazel unseeing eyes seem to look past you.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also is a firm believer in the manly ideal.
History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Entrepeneur. Flaws: Disease, Antagonistic, Impulsive. Bonds: Poor. Occupation: Layabout
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 4000 cp. Sardonyx (30 gp). 1 Chain shirt.
Ethereal Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses like a well dressed Body Guard does. His beige fur is singed and shortened. His fierce amber eyes like to dwell on things.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is unsatisfied with his job; and he has passion for adventuring and risk
Flaws: Ugly, Fearful, Disease. Bonds: Job, Adventurer. Occupation: Body Guard
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 84 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 9 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
Possessions: 5000 gp. Golden yellow topaz (700 gp). Jet (160 gp). Rose (30 gp). Golden yellow topaz (700 gp). Brown-green garnet (160 gp). Onyx (30 gp). 1 Medium magic item.
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