Pandjed Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered morningstar and tarnished warhammer as well. His crest is cut close to his head. He has a dull look in his red eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. As long as the job gets done he does not care how it got done.
History: Pandjed hails from a village terrorized by dire rats. In his 15th year, his parents were killed by a dire rats raid, leaving Pandjed alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Pandjed was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He wants revenge against dire rats; and revenge
Ideals: Fighting, Gifted, Professionalism. Bonds: Attractive, Poor, Enemies. Occupation: Animal Trainer
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 8 (-1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Alexandrite (800 gp). Freshwater pearl (12 gp). Banded agate (12 gp). 1 Minor magic item.
Justin Coulson, Male Half-Elf [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His hair is black and very short. His eyes are green and catlike.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.
History: When he was but 4 years old his parents immigrated from the south. He worked as a nervous Locksmith and found it very stressful. He ran away from his former home and has been making his living as a Locksmith for the past few years.
Motivation: He'd like to take his coworkers down a peg; and he is currently in port desperately looking for someone to get him out
Ideals: Joker. Flaws: Selfish. Bonds: Immigrant, Job, Slave. Occupation: Locksmith
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 19 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Aquan, Auran, Halfling
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 200 gp. Tiger eye turquoise (7 gp). Blue quartz (7 gp). Eye agate (7 gp).
Marigold Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She has wavy auburn hair. She has a dull look in her blue eyes.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Marigold lived on a farm with her father, near the main road leading to a nearby town. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Marigold grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Marigold. By chance she met her sister recently and the two have been together since.
Motivation: To protect her home; and her spouse's relatives view her with great suspicion
Ideals: Justice. Bonds: Attractive, Family, Criminal record, Guardian. Occupation: Priest
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 49 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 3000 sp.
Gimurt Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a black scarf. He carries a battered dagger and tarnished longbow as well. His chestnut hair is lengthy. His blue eyes dart from person to person to random spaces in the air.
Personality: He has a massive crush on the younger sibling of the Junk Dealer who has hired him part-time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Gimurt was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.
Motivation: He's attracted to the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Bonds: Has a crush, Religious, Job. Occupation: Junk Dealer
Voice: Squeaky
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 39000 sp. 1 Minor magic item.
Pyntle Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears light armors faded through time and improper care. She has a very tight haircut. Her skin is flawless and her green eyes scan people very quickly.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Energy wise she seems alert and responsive.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Since then, she has sought to make the best of life.
Motivation: She is currently in port desperately looking for someone to get her out; and she is greedy
Ideals: Optimist, Professionalism. Bonds: Attractive, Slave. Occupation: Sailor
Voice: Smoker's lung
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 13 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 2700 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Harriet Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear white clothing when she does not wear armor. She carries with her a set of bastard swords, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She has wavy brown hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: This woman loves painting and to teach people painting more than just about anything. She is a ruthless business woman, a trait she acquired from her mother.
History: Born to a pair of adventurers, Harriet grew up listening to her mother's many stories. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Harriet took refuge in the large cave and found the beat up bastard sword and armor she uses now. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To unite with her sister; and wants to raise her children well
Ideals: Fighting, Artistic, Entrepeneur. Bonds: Adventurer, Nature, Family. Occupation: Glassblower
Voice: Uses sign language
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 10 pp.
Enialis Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan cloak and cross-gartered white stockings. He carries a battered monstrous two handed axe and tarnished hammer as well. He wears his golden hair up. His face is covered beneath a completely black helmet.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He got into the Courier business at a young age. Through the years after Enialis was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Enialis's father didn't care for him much, and the feeling was mutual. He has worked as a Courier like his father before him.
Motivation: He is unsatisfied with his job.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Courier
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Onyx (40 gp). Eye agate (12 gp).
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Their contribution stands as a beacon of hope for all adventurers!
