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NPC Generator

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Advanced [show]


Godfrey Gentry, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears light armors faded through time and improper care. He sports a long auburn beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his absent mother

Ideals: Artistic. Flaws: Mundane. Bonds: Family, Military. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

Godfrey Gentry, Male Human Monk 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)13 (+1) 17 (+3)12 (+1)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 70 gp. 1 Silk rope.


Social Check DCs


Megren Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a green vest and prefers black and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her crest is cut close to her head. Her eyes are red and beady.

Personality: Overbrimming with self-confidence, Megren isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her martial abilities were realized during a raid on her village. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable, Justice, Gifted. Flaws: Ugly. Occupation: Fisher

Voice: Old Prospector

Attributes [hide]

Megren Yarjerit, Female Dragonborn Sorcerer 7
Medium (6'7") Dragonborn, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills Performance +3, Religion +5
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Manfred Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: The child of southern immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. During his travels, Manfred and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Manfred discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Manfred fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is currently in port desperately looking for someone to get him out; and he's looking for his big break

Flaws: Racist, Disease. Bonds: Adventurer, Immigrant, Slave. Occupation: Dilettante

Voice: Stutters

Attributes [hide]

Manfred Fidget, Male Half-Elf Fighter 15
Medium (5'3") Half-Elf, Neutral Good (CR 15)
Armor Class 10
Hit Points 84 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)13 (+1) 13 (+1)15 (+2)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Aquan
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2

Possessions: 2000 gp. Brown-green garnet (120 gp). Brown-green garnet (120 gp). Tiger eye turquoise (8 gp). Blue sapphire (1000 gp). Freshwater pearl (8 gp). Amethyst (120 gp). Jet (120 gp). Chalcedony (80 gp). Brown-green garnet (120 gp). Azurite (8 gp). Jade (120 gp). Golden yellow topaz (600 gp). Rhodochrosite (8 gp). Carnelian (80 gp). Freshwater pearl (8 gp). Eye agate (8 gp). Rhodochrosite (8 gp). Deep green spinel (120 gp). Black pearl (600 gp). Chrysoberyl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kallista Honor, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an entirely black suit with grey socks and a vest with buckled shoes. Her hair, while still mostly white, has prominent grey streaks. Her face is scarred and worn.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She does not trust anyone and sleeps with one eye open.

History: Born in the north her family was never financially stable. Kallista was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Kallista decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Fisher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She's repulsed by the PC.

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Poor, Criminal record. Occupation: Fisher

Voice: Uses lots of figures of speech

Attributes [hide]

Kallista Honor, Female Tiefling Commoner 4
Medium (4'7") Tiefling, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 9 (-1)13 (+1) 10 (+0)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 200 gp.


Social Check DCs


Baz Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a island tribe. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Ugly, Fearful. Bonds: Nature, Job. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Baz Beckwith, Male Half-Orc Wizard 7
Medium (5'5") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)8 (-1) 16 (+3)13 (+1)
Skills Religion +2, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Iolite (50 gp). Aquamarine (1200 gp). Blue quartz (15 gp). Pink pearl (50 gp).


Social Check DCs


Theodoric Tatum, Male Human [Permalink]

Personal [hide]

Description: This man has a large brown mantle and cape that has been intricately interwoven into his tan robe, and sports empty pouches on his belt. His brown hair is styled in orderly dreadlocks. His ears are large.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and to get a good night's sleep

Ideals: Joker. Flaws: Ugly, Disease, Insomniac. Bonds: Rich. Occupation: Bounty Hunter

Voice: American accent

Attributes [hide]

Theodoric Tatum, Male Human Rogue 11
Medium (5'9") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 61 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)10 (+0) 16 (+3)11 (+0)
Skills Athletics +3, Survival +7
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +7

Possessions: 370 pp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver comb with moonstones (600 gp). Fire opal pendant on a fine gold chain (1000 gp). Silver comb with moonstones (600 gp). Golden circlet with four aquamarines (6000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimble Welber, Male Gnome [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His red hair is heavily combed to the left. His eyes are gray and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents enrolled him in a Aristocrat school at a young age so that he could practice his arcane talents. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He doesn't get along with people that don't share his tastes; and marry his sister to traveling adventurers

Ideals: Gifted, Impeccable. Flaws: Shy, Antagonistic. Bonds: Rich, Family. Occupation: Miner

Voice: Posh accent

Attributes [hide]

Gimble Welber, Male Gnome Aristocrat 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)14 (+2) 7 (-2)16 (+3)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 8
Languages Common, Gnome, Orc, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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