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NPC Generator

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Advanced [show]


Sutha Washington, Female Half-Orc [Permalink]

Personal [hide]

Description: A 6'1" western woman, she wears a custom-built plate barding that's adorned with white lining and desert motifs. Her silver hair is lengthy. She is very pretty but has cold, dead eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Sutha studied abroad. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was granted arcane powers by her dying brother.

Motivation: To share knowledge with the world; and she seems to be bored by most things

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Cook

Voice: Speaks with lips pursed

Attributes [hide]

Sutha Washington, Female Half-Orc Sorcerer 6
Medium (6'1") Half-Orc, True Neutral (CR 6)
Armor Class 13
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Athletics +3, Performance +5
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 7000 sp. Smoky quartz (20 gp). Deep green spinel (140 gp).


Social Check DCs


Alex Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He likes to wear ponchos typically of a light yellow in addition to tight pants. His whole body is exceptionally muscular. His hair, while still mostly silver, has prominent grey streaks. His amber eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, he prefers to meditate than take action. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Alex was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Cook soon after.

Motivation: Further expansion of business.

Ideals: Disciplined, Justice. Bonds: Immigrant, Job. Occupation: Cook

Voice: Sleepy voice

Attributes [hide]

Alex Madden, Male Half-Elf Bard 5
Medium (5'4") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Medicine +4, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 400 gp. Deep blue spinel (1600 gp). Chrysoprase (20 gp). Eye agate (16 gp). Alexandrite (1600 gp).


Social Check DCs


Robert Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and brown handkerchief worn on his right side. He carries with him a set of flails, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy white hair. His eyes are likewise brown.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is lazy, self-centered, vain, and jealous.

History: A powerful slaver made him what he is. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a farmer and was forced into it by his family

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Mentor, Criminal record, Family. Occupation: Farmer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Robert Wordsworth, Male Human Barbarian 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp. 1 Banded mail.


Social Check DCs


Mamnen Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He usually wears his black robe and has his nunchaku always slung over his shoulder. He has silver hair. He has gleaming, smiling gold eyes.

Personality: Mamnen is depressed about a lot of things. He tends to be a nihilist. He has all his life been fascinated with painting.

History: His father raised him in a mountain cabin. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Artistic, Impeccable. Flaws: Depressed. Bonds: Nature. Occupation: Scribe

Voice: Smooth and feminine

Attributes [hide]

Mamnen Sanity, Male Tiefling Adept 3
Medium (6'9") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Just what you see.


Social Check DCs


Trym Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears a colorful flower in her brown hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born at the edge of vast desert. Her necromantic abilities were realized during a raid on her village. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero.

Ideals: Optimist, Gifted. Bonds: Attractive, Nature, Adventurer. Occupation: Servant

Voice: Can't modulate volume

Attributes [hide]

Trym Underbough, Female Halfling Commoner 6
Small (2'8") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 34 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)11 (+0) 16 (+3)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp. Deep blue spinel (1200 gp).


Social Check DCs


Shadow In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears brown painted combat armor at almost all times. Her fur, while still mostly brown, has prominent grey streaks. Her yellow eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of her daughter; and wants to raise her children well

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Barkeep

Voice: Uses lots of figures of speech

Attributes [hide]

Shadow In the Wind, Female Tabaxi Sorcerer 8
Medium (5'10") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)18 (+4) 17 (+3)11 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Draconic, Goblin, Auran, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666530000

Possessions: 12000 sp. Malachite (12 gp). White opal (1100 gp). Rhodochrosite (12 gp). Sardonyx (30 gp). Red garnet (100 gp).


Social Check DCs


Orsik Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his dagger always slung over his shoulder, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Orsik lived on a farm with his father, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well.

Ideals: Optimist, Entrepeneur, Fighting. Flaws: Ugly. Bonds: Family. Occupation: Fisher

Voice: High pitched and raspy

Attributes [hide]

Orsik Bofdann, Male Dwarf Expert 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)15 (+2) 15 (+2)12 (+1)
Skills Athletics +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4

Possessions: 110 gp.


Social Check DCs

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