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NPC Generator

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Advanced [show]


Elaim Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'11" when asserting himself. He wears his silver hair down. His violet unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his mother. His mother was a soldier and died while he was still young. Elaim was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease, Shy. Bonds: Rich, Military. Occupation: Painter

Voice: High pitched, excited

Attributes [hide]

Elaim Silveraxe, Male Dwarf Bard 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Ignan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 2000 cp.


Social Check DCs


Uzza Agility, Female Tiefling [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her dark red hair is smooth and relatively long. She has a dull look in her black eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: The child of northern immigrants she idolized her father. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural halfling artifacts is her passion

Ideals: Joker. Bonds: Rich, Has a crush, Adventurer, Immigrant. Occupation: Marshal

Voice: Irish accent

Attributes [hide]

Uzza Agility, Female Tiefling Monk 6
Medium (6'4") Tiefling, Lawful Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)13 (+1) 10 (+0)15 (+2)
Skills Intimidation +5, Nature +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item.


Social Check DCs


Ella Kemmerer, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, she is an attractive figure. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has shaved her head bald. She wears round tiny glasses practically rammed into her face.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Ella hails from a village terrorized by gnolls. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has comitted a past crime that haunts her to this day.

Flaws: Greedy, Insane. Bonds: Attractive, Criminal record, Enemies. Occupation: Spy

Voice: Low rumbling, strings words together

Attributes [hide]

Ella Kemmerer, Female Half-Elf Monk 4
Medium (5'9") Half-Elf, Lawful Evil (CR 4)
Armor Class 14
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)11 (+0) 11 (+0)18 (+4)
Skills Arcana +2, Persuasion +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Dondon Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears baggy white pantaloons and a blue scarf. His hair is blonde and very short. His brown unseeing eyes seem to look past you.

Personality: This man loves music and to teach people music more than just about anything. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Dondon hails from a village terrorized by brigands. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Enemies, Immigrant. Occupation: Crown-heir

Voice: High pitched, excited

Attributes [hide]

Dondon Jamjar, Male Halfling Warrior 13
Small (2'11") Halfling, Lawful Evil (CR 13)
Armor Class 15
Hit Points 79 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)13 (+1) 16 (+3)12 (+1)
Skills Medicine +7, Sleight of Hand +8
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4

Possessions: 200 pp. Silver comb with moonstones (400 gp). 1 Minor magic item.


Social Check DCs


Menny Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'0", this woman wears a blue cloak and cross-gartered tan stockings. Her moppish white hair is in a traditional bowl cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born blind and as such lacked many opportunities for work. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dyer work with an outfit from a few towns over. Dyer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Dyer for the past few years.

Motivation: To reunite with her absent father; and doesn't want to be a dyer and was forced into it by her family

Flaws: Shy, Disease. Bonds: Attractive, Job, Family. Occupation: Dyer

Voice: Dutch accent

Attributes [hide]

Menny Scheppen, Female Gnome Rogue 14
Small (3'0") Gnome, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 69 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills Perception +7, Survival +7
Senses Passive Perception 17
Languages Common, Gnome, Aquan, Auran
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1

Possessions: 5000 gp. Fire opal pendant on a fine gold chain (2100 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (800 gp). 1 Medium magic item.


Social Check DCs


Paymon Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally well dressed albeit a few years behind the times. His red hair is slicked back into a classic pompadour. His silver eyes are slightly larger than normal.

Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Professionalism. Bonds: Attractive, Adventurer, Slave, Criminal record. Occupation: Spice Merchant

Voice: Slow speaker

Attributes [hide]

Paymon Harmony, Male Tiefling Adept 3
Medium (6'6") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 6 (-2)14 (+2) 13 (+1)16 (+3)
Skills Deception +5, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Blossom Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears a white cloak and cross-gartered brown stockings. Her whole body is exceptionally muscular. She has slicked back chestnut hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Flattery will make her almost putty in your hands.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Halfling people.

Ideals: Joker. Flaws: Selfish, Disease, Racist. Bonds: Immigrant. Occupation: Shoemaker

Voice: Eastern European accent

Attributes [hide]

Blossom Sunmeadow, Female Halfling Bard 10
Small (3'1") Halfling, Lawful Evil (CR 10)
Armor Class 13
Hit Points 8 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 7 (-2)9 (-1) 15 (+2)12 (+1)
Skills Athletics +2, Survival +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 250 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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