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NPC Generator

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Advanced [show]


Synthrin Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears black leather gloves, a black jacket, and tight pants. She has a moderate pudge and is not very fit. She sports a flattop crest cut. Her gold eyes lackadaisically let the world flow into them.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother was very strict, and drilled into her lessons on being the perfect lady. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Fighting, Gifted, Impeccable. Flaws: Antagonistic. Bonds: Nature. Occupation: Doctor

Voice: Uses sign language

Attributes [hide]

Synthrin Ebynichtomonis, Female Dragonborn Expert 1
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)5 (-3) 13 (+1)17 (+3) 16 (+3)17 (+3)
Skills Athletics +6, History +5
Senses Passive Perception 13
Languages Common, Giant, Sylvan, Goblin
Attacks Melee +6 / 1d4+4, Ranged -1 / 1d4-3, Grapple +5

Possessions: 500 sp.


Social Check DCs


Thervan Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a colorful flower in his silver hair. He has green eyes and a yellow hat with a tan feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He invites people to come help in his community garden.

History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Philantrophist. Flaws: Secretive. Bonds: Rich, Attractive, Mentor. Occupation: Gardener

Voice: Squeaky

Attributes [hide]

Thervan Smith, Male Half-Elf Sorcerer 5
Medium (5'8") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 2 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)9 (-1) 8 (-1)17 (+3)
Skills Insight +2, Performance +6
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ombul Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He wears red painted combat armor at almost all times. He is portly but not overly obese. His blonde hair is cut short. He wears crescent spectacles with a black brim.

Personality: He is overprotective of those who hire his services. He has a habit of throwing himself into exceedingly dangerous situations.

History: Ombul hails from a village terrorized by goblins. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Ombul began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To protect his home; and many goblins want him driven away

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Guardian, Enemies. Occupation: Farmer

Voice: Speaks with back of mouth

Attributes [hide]

Ombul Thorngage, Male Halfling Sorcerer 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp.


Social Check DCs


Eberdeb Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft red waves gently in the breeze. His skin is also unnaturally pale. His hair is chestnut and curly. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Miner

Voice: Hissing voice

Attributes [hide]

Eberdeb Ningel, Male Gnome Aristocrat 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 8 (-1)12 (+1)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs


Bolhild Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She wears brown trousers with grey and brown striped suspenders. She wears various colorful collared shirts. She is bristling with hidden weapons, mostly hand crossbows and whips. She has moderate length red hair. Her eyes are amber.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She is a logical person and will generally grow upset if things defy logic and science.

History: Bolhild lived on a farm with her mother, near the main road leading to a nearby town. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Crown-heir kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A strong sense of loyalty to Tiefling people.

Ideals: Logical. Flaws: Racist. Bonds: Criminal record, Family, Enemies. Occupation: Crown-heir

Voice: Scottish accent

Attributes [hide]

Bolhild Rakankrak, Female Dwarf Wizard 12
Medium (3'10") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 33 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills Arcana +4, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 4000 gp. Silver chalice with lapis lazuli gems (170 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Helen Barney, Female Human [Permalink]

Personal [hide]

Description: She wears a simple grey robe with tan stripes complete with hood. She is portly but not overly obese. Her hair is always cut to a buzz. Her eyes are blue and catlike.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: She wants revenge against dire rats; and she's looking for her big break

Bonds: Guardian, Enemies, Nature, Adventurer. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

Helen Barney, Female Human Expert 1
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)9 (-1) 8 (-1)18 (+4)
Skills Investigation +1, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp.


Social Check DCs


Matilda Bentham, Female Human [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. Her skin is fair and her fingers are delicate and long. Her black hair is thinning but still full. She has several tiny ruby earrings on each ear.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She would rather hide behind her crafts than deal with other people.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Miller arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and a deep hatred of goblins

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Enemies. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Matilda Bentham, Female Human Aristocrat 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)9 (-1) 9 (-1)14 (+2)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +1

Possessions: 120 gp.


Social Check DCs

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