Left-Handed Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an entirely brown suit with white socks and a vest with buckled shoes. His brown fur is singed and shortened. He has hazel eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is used to getting what he wants. In part because he is a meticulous planner.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Ploughman and found it very stressful. He now owns his own business.
Motivation: Sabotage a competitor.
Ideals: Passionate, Professionalism. Flaws: Ugly. Bonds: Military, Job. Occupation: Ploughman
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 6)
Armor Class 14
Hit Points 48 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 10 (+0) | 10 (+0) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. Freshwater pearl (7 gp). Fiery yellow corundum (1500 gp).
Arumawann Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He very much looks the part of a Stableman. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a rose on it. His long white hair is drawn into a two foot long braid. He has several tiny amber earrings on each ear.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a habit of throwing himself into exceedingly dangerous situations.
History: When he was but 7 years old his parents immigrated from the east. A few years later when the north was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Stableman for the past few years.
Motivation: He'd like to take his coworkers down a peg; and he is greedy
Flaws: Antagonistic, Impulsive. Bonds: Job, Rich, Immigrant. Occupation: Stableman
Voice: Irish accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Iolite (80 gp). Banded agate (15 gp). Golden yellow topaz (400 gp). 1 Healer’s kit.
River Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright pastel and violet, and wears rings and necklaces with large, colorful gems, and carries shortspears. She keeps her red fur in a flapper bob. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: River hails from a village terrorized by brigands. Like her father and her brother before her, after school she went straight into learning to become a Cook. She's also a talented Map Maker, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Fearful. Bonds: Rich, Nature, Enemies, Job. Occupation: Cook
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 300 sp.
Andram Heal, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy blue hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He takes great joy in being the best Herbalist in town.
History: Gifted from a young age, Andram studied abroad. Like his father and his brother before him, after school he went straight into learning to become a Herbalist. Some 3 years later his spouse died after the birth of his son. Heartbroken, Andram never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Marry his brother to traveling adventurers; and expand his business
Ideals: Gifted. Bonds: Attractive, Job, In love, Family. Occupation: Herbalist
Voice: Sleepy voice
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Ruloth Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has dyed her greying white crest a little too much giving a sharp white color. She wears an eyepatch.
Personality: She likes to make people angry or surprised. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born in the east, but her parents moved at a very young age to the south. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Religious. Occupation: Roofer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 300 gp.
Skirt Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 5'10" and wears just a pastel suit. Her right leg appears badly burned and disfigured. Her gray fur is thinning but still full. Her otherwise smooth face is marked with small tiny scars.
Personality: She is extraordinarily eccentric. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. In her 10th year, her parents were killed by a gnolls raid, leaving Skirt alone in the world. After a stint in an orphanage, she was adopted. She has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption.
Flaws: Insane. Bonds: Criminal record, Religious, Enemies. Occupation: Painter
Voice: Loud with bravado
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 350 gp. Brown-green garnet (140 gp). Rhodochrosite (12 gp).
Ozyman Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 2'10" and is a bit bulky. He is very muscular particularly in the legs. He wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. He keeps his chestnut hair in a pixie cut. His fierce hazel eyes like to dwell on things.
Personality: This man loves painting and to teach people painting more than just about anything. He is afraid of women and trembles around them
History: The child of a Miller, who enjoyed hunting, Ozyman was taken on many hunting expeditions. In his 10th year, his parents were killed by a dire rats raid, leaving Ozyman alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He would like to get married and retire; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic. Flaws: Shy. Bonds: Nature, Enemies, Has a crush. Occupation: Butcher
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 21 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Gnome, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Large well-done wool tapestry (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
