Maynild Ethanasath, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is brown and very short. This brown eyed northerner is not easily forgotten.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a great chef.
History: She was born several months after her mother was called into army service. Her mother took her hunting and taught her how to get in the mind of other creatures. She was granted necromantic powers by her dying brother.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Impeccable, Gifted. Bonds: Poor, Military, Nature. Occupation: Priest
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 3 (-4) | 7 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 140 gp.
Mella Galanodel, Female Elf [Permalink]
Personal [hide]
Description: She wears just a blue suit. She has wavy chestnut hair. Her hazel eyes are slightly larger than normal.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is harsh and unforgiving.
History: When she was but 8 years old her parents immigrated from the south. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She would like to get married and retire; and to settle down with her crush
Flaws: Antagonistic. Bonds: Guardian, Immigrant, Religious, Has a crush. Occupation: Detective
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 8
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 9 (-1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Goblin
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Iolite (30 gp). Malachite (6 gp). 1 Half-Plate. 1 Masterwork Light steel shield. 1 Half-Plate.
Mindartis Galanodel, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a golden handlebar mustache and slicked back golden hair. This amber eyed westerner is not easily forgotten.
Personality: He is mildly Elf supremacist, though he does not identify as such. He is a logical person and will generally grow upset if things defy logic and science.
History: Gifted from a young age, Mindartis studied abroad. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has money and likes to spend it.
Ideals: Logical, Gifted. Flaws: Racist. Bonds: Rich, Family. Occupation: Sculptor
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Heather Tinley, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a simple burlap shirt and baggy pants. She conceals her kukri with her veritable burlap sack of a shirt. She is bald on top and has large auburn tufts of hair around her ears. Her otherwise smooth face is marked with small tiny scars.
Personality: While she acts the brute, she is far gentler than she would appear. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: She was born into a rich family. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Interpreter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Celestial, Giant
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp.
Three Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a brown tunic with grey highlights, and long yellow pants that bunch up around her shoes. She has dyed her greying cinnamon fur a little too much giving a sharp cinnamon color. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: From birth she was tutored by a cruel and relentless mentor. When Three reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To protect her home.
Flaws: Fearful. Bonds: Attractive, Guardian, Mentor, Military. Occupation: Barkeep
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Auran
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 gp. Banded agate (10 gp).
Fargrim Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: 4'0" and lanky with angular features, he is an attractive figure. He wears baggy grey pantaloons and a black scarf. He wears his chestnut hair up in a very large beehive style do. This brown eyed northerner is not easily forgotten.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Detective and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and further expansion of business
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Detective
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 380 gp.
Dreali Othronus, Male Elf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a rose on it. He keeps his white hair in a pixie cut. He has gleaming, smiling hazel eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He cannot resist a sob story and will often dote over anyone who has one.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a soldier and died while he was still young. Dreali was left his mother's suit of armor and trained in its use and care. He now spends his time doing works of charity.
Motivation: He is a bit of a kleptomaniac; and he is content
Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Military, Criminal record. Occupation: Mercenary
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 79 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 16 (+3) | 18 (+4) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Abyssal, Gnome, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
Possessions: 800 gp. Banded agate (5 gp). Moss agate (5 gp). Onyx (60 gp). Black pearl (200 gp). Rich purple corundum (500 gp). Obsidian (5 gp). White opal (500 gp). Blue quartz (5 gp). Violet garnet (200 gp). Rich purple corundum (500 gp). 1 Minor magic item. 1 Minor magic item.
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