Akra Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is well dressed, constantly wearing a green suit, grey shirt, and black tie. Her white crest is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born at the edge of vast island. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She struck the Mayor job and began her own company from there.
Motivation: Find a way to reverse the transformation of her sister; and she is unsatisfied with her job
Ideals: Joker, Entrepeneur. Bonds: Job, Nature, Family. Occupation: Mayor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 104 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 18 (+4) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +9 / 4d4+5, Ranged +6 / 4d4+2, Grapple +5
Possessions: 2000 gp. Solid gold idol (1000 gp). Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (2200 gp). Jeweled gold crown (5000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (600 gp). 1 Minor magic item.
Gadreel Pain, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses in black turtlenecks beneath a violet coat with grey slacks. She has styled her blue hair well, parting it to the left. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is lazy and tries to find solutions quickly.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Adventurer arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. Since then, she has sought to make the best of life.
Motivation: She is not mentally stable, and does not behave rationally; and she uses money and sex appeal to get what she needs
Ideals: Optimist. Flaws: Lazy, Insane. Bonds: Attractive, Rich. Occupation: Adventurer
Voice: Low range voice
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 16 (+3) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Goblin, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. Brass mug with jade inlays (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). 1 Darkwood Shield.
Mindartis Beitz, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'9". He is well dressed, but even with his fine clothing he looks run-down. He keeps his blonde hair in a pixie cut. His eyes are blue and he is always smoking a pipe.
Personality: He is very quiet and rarely speaks above a whisper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A powerful slaver made him what he is. His homeland was ravaged by war and he spent much of his life rebuilding it. He's since become an addict/alcoholic.
Motivation: Someone believes him a fraud; and he's repulsed by the pc
Flaws: Shy, Antagonistic, PTSD, Addict. Bonds: Mentor. Occupation: Mortician
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 46 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 40000 cp. Freshwater pearl (4 gp). Jet (100 gp). Freshwater pearl (4 gp). Iolite (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sun Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears professional attire. He wears a colorful flower in his white fur. He has gleaming, smiling yellow eyes.
Personality: Sun speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is frequently practicing swordplay.
History: Sun hails from a village terrorized by illithids. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by illithids. Sun was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: A deep hatred of illithids; and he wants nothing more than to rejoin the army
Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Military, Enemies. Occupation: Herbalist
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 4 (-3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Chrysoberyl (120 gp). Alexandrite (500 gp). Iolite (80 gp).
Great Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a tight fitting brown shirt and pants. Her fur is white and very short. She wears a mask on her face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Great was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. Great abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Server
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 600 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). 1 Minor magic item. 1 Minor magic item.
Morgran Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: 4'3" and lanky with angular features, he is an attractive figure. He wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. His hair is short and golden. His otherwise smooth face is marked with small tiny scars.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is afraid of women and trembles around them
History: Morgran was born the youngest of three triplets. Cursed with vampirism at a very young age, Morgran has worked very hard to control his curse. During his travels, Morgran and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Morgran discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Morgran fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Doesn't want to be a Brewer and was forced into it by his family.
Flaws: Shy, Disease. Bonds: Attractive, Adventurer, Family. Occupation: Brewer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 7)
Armor Class 12
Hit Points 41 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 18 (+4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Abyssal, Terran, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. Blue quartz (8 gp). Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Phann Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman dresses well, typically a more casual-formal manner. She is muscular with a powerful set of arms. Her hair, while still mostly blonde, has prominent grey streaks. She has several tiny ruby earrings on each ear.
Personality: She hates drow. She views them as having robbed her home of its proper glory. She enjoys reading and quiet.
History: Phann was born with her father's beautiful face. Her father had invested heavily in several trade routes and wanted her to inherit them. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs
Ideals: Logical. Bonds: Attractive, Rich, Enemies, Adventurer. Occupation: Miller
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 14)
Armor Class 10
Hit Points 90 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +5
Possessions: 1200 pp. Alexandrite (900 gp). Hematite (10 gp). Hematite (10 gp). Citrine (40 gp). Hematite (10 gp). Fire opal (1100 gp). 1 Medium magic item.
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