Millicent Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow deerstalker hat and yellow clothes. She carries with her a set of halberds, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She wears her red hair up. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She also has developed a complete distrust of the Crown-heir profession.
History: She was born at the edge of vast desert. Millicent liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. By chance she met her brother recently and the two have been together since.
Motivation: Wants to raise her children well; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Addict, Mundane. Bonds: Job, Nature, Family. Occupation: Spy
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Giant, Aquan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Jarsali Mystralath, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'2", this woman wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her black hair is styled in orderly dreadlocks. She has gleaming, smiling brown eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born in the south her family was never financially stable. She was taken from her home at a very young age. She has since lost track of the people in her past.
Motivation: Doesn't want to be a Dilettante and was forced into it by her family; and to unite with her brother
Flaws: Emotional. Bonds: Poor, Adventurer, Slave, Family. Occupation: Dilettante
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 400 sp.
Maynild Harper, Female Human [Permalink]
Personal [hide]
Description: She wears bulky grey painted plate armor. Her silver hair is long and unkept. She has blue eyes and a grey hat with a brown feather.
Personality: Prone to second guessing herself, she comes off as nervous. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born in the south to a Banker, Maynild learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Banker work with an outfit from a few towns over. Banker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has taken up work as a Banker and fed both sides of the war false information with the goal of increasing casualties.
Motivation: She wants to get laid; and she's attracted to the pc
Flaws: Ugly, Shy, PTSD. Bonds: Job, Has a crush. Occupation: Banker
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Zanna Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and sports blue clothing, slightly heavier than average wear. Her skin is also unnaturally pale. Her white hair has been sun bleached extensively. Her eyes are hazel and she is always smoking a pipe.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born at the edge of vast desert. Her mother was very strict, and drilled into her lessons on being the perfect lady. She struck the Spice Merchant job and began her own company from there.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Joker, Impeccable. Flaws: Ugly. Bonds: Job, Nature. Occupation: Spice Merchant
Voice: Excited and jittery
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 56 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Ignan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1900 gp. Moss agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Greethen Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His rusty crest is knotted and matted. He has a tattooed face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a font of random trivia from the lore and stories he has discovered
History: Greethen lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has set out to sabotage the competition.
Motivation: Expand his business; and marry his brother to traveling adventurers
Ideals: Logical. Bonds: Attractive, Immigrant, Job, Family. Occupation: Shoemaker
Voice: Old thin voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 16)
Armor Class 10
Hit Points 122 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
Possessions: 1100 pp. Eye agate (8 gp). Chrysoprase (70 gp). Aquamarine (1200 gp). Fiery yellow corundum (900 gp). Tiger eye turquoise (8 gp). Eye agate (8 gp). Obsidian (8 gp). Alexandrite (1200 gp). Rock crystal (70 gp). Freshwater pearl (8 gp). Banded agate (8 gp). Malachite (8 gp). Sardonyx (70 gp). White opal (900 gp). Silver pearl (50 gp). Chalcedony (70 gp). Star rose quartz (70 gp). Hematite (8 gp). Onyx (70 gp). 1 Medium magic item.
Marbas Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: This man typically wears green cloth garments or leather armor, and sports empty pouches on his belt. His purple hair is slicked back into a classic pompadour. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A skeptical and narcissistic man, Marbas's first love is himself. His second love is also himself. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born into a rich family. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.
Motivation: He's looking for his big break; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Gifted. Bonds: Family, Rich, Adventurer. Occupation: Ploughman
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 500 gp. Malachite (15 gp). Azurite (15 gp). Red garnet (70 gp). 1 Chain shirt. 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Banded mail.
Barbena Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a grey coat over a white low-cut shirt, and a deerstalker hat upon her head. Her hair is cut close to her head. She has amber eyes and a grey hat with a white feather.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Animals are drawn to her, and she is able to talk to them.
History: She is the product a well kept family trust fund and as such has never really known need. She dropped out of school before completing her studies. After a long history of fighting, Barbena and her spouse have recently divorced.
Motivation: She has money and likes to spend it; and she's repulsed by the pc
Ideals: Athletic, Gifted, Logical. Flaws: Antagonistic. Bonds: Rich. Occupation: Navigator
Voice: Indian accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 180 gp.
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