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Ella Langley, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and carries longbows. Her hair is cut close to her head. Her gray eyes are slightly larger than normal.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Flattery will make her almost putty in your hands.

History: Born in the south to a Bricklayer, Ella learned a great deal about her mother's area of expertise. Her childhood dream was to be a Mayor, but she was a colossal failure. She became a Bricklayer soon after.

Motivation: Expand her business; and balancing her hectic life and new bricklayer responsibilities is difficult

Ideals: Fighting. Flaws: Shy, Selfish. Bonds: Rich, Job. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Ella Langley, Female Human Aristocrat 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 11 (+0)11 (+0)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 500 sp. 1 Darkwood Buckler.


Social Check DCs


Krakhorn Dryden, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has silver hair. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the south to a Junk Dealer, Krakhorn learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Junk Dealer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Flaws: Antagonistic. Bonds: Immigrant, Job, Family. Occupation: Junk Dealer

Voice: Spits and sputters

Attributes [hide]

Krakhorn Dryden, Male Half-Orc Rogue 17
Medium (6'3") Half-Orc, Chaotic Neutral (CR 17)
Armor Class 12
Hit Points 93 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +8, Arcana +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +6

Possessions: 9000 gp. Moss agate (9 gp). Zircon (30 gp). Freshwater pearl (9 gp). Deep blue spinel (400 gp). Deep green spinel (140 gp). Hematite (9 gp). Moonstone (30 gp). Blue star sapphire (700 gp). Chalcedony (30 gp). Rose (30 gp). Bloodstone (30 gp). Jasper (30 gp). Star ruby (700 gp). Chrysoprase (30 gp). Red-brown spinel (140 gp). Black pearl (400 gp). Black pearl (400 gp). Blue quartz (9 gp). Tourmaline (140 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Sybil Ansley, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears grey painted combat armor at almost all times. Her long auburn hair reaches down to her waist. Her gray eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Sybil embodies much of what other species detest in the Humans. She also has developed a complete distrust of the Architect profession.

History: Sybil was born the youngest of three triplets. A few years later when the east was not economically sound they moved to her current location. She has drifted from career to career and currently works as a Spice Merchant.

Motivation: Balancing her hectic life and new Spice Merchant responsibilities is difficult; and her spouse's relatives view her with great suspicion

Flaws: Antagonistic. Bonds: Job, Family, Immigrant. Occupation: Spice Merchant

Voice: Soft and melodious

Attributes [hide]

Sybil Ansley, Female Human Wizard 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)7 (-2) 5 (-3)12 (+1)
Skills Acrobatics +3, Animal Handling -1
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 150 gp.


Social Check DCs


Skog Compton, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a black collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has wavy red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Skog was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Skog fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many drow want him driven away

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Enemies. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Skog Compton, Male Half-Orc Wizard 4
Medium (6'6") Half-Orc, Chaotic Good (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)6 (-2) 17 (+3)9 (-1)
Skills Intimidation +1, Stealth +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Travok Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. His chestnut hair is smooth and relatively long. His blue eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Further he is a bit of a stoner and is frequently out of it.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Priest father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle; and to get a good night's sleep

Flaws: Depressed, Addict, Disease, Insomniac. Occupation: Healer

Voice: Smooth and feminine

Attributes [hide]

Travok Brawnanvil, Male Dwarf Sorcerer 9
Medium (4'0") Dwarf, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 34 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills History +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 10000 sp. Violet garnet (1400 gp). Aquamarine (1400 gp). Violet garnet (1400 gp). Fire opal (1300 gp). Lapis lazuli (6 gp). Sardonyx (50 gp). Amethyst (40 gp). Lapis lazuli (6 gp).


Social Check DCs


Gargax Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears black painted combat armor at almost all times. He has wavy gold crest. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is skeptical of what others tell him and is slow to trust.

History: His parents moved while he was still in utero so he is the first generation to be born here. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the west, certain he would find work there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants a kiss

Flaws: Selfish, Shy. Bonds: Immigrant, Mentor. Occupation: Tanner

Voice: Slow speaker

Attributes [hide]

Gargax Fharngnarthnost, Male Dragonborn Warlock 8
Medium (6'7") Dragonborn, True Neutral (CR 8)
Armor Class 13
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pikar Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He wears an entirely red suit with brown socks and a vest with buckled shoes. His black hair and beard is wavy and long. His gray unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. As long as the job gets done he does not care how it got done.

History: Born in the south his family was never financially stable. When Pikar reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Professionalism. Flaws: Disease. Bonds: Poor, Military. Occupation: Blacksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Pikar Deephollow, Male Halfling Ranger 5
Small (3'2") Halfling, Chaotic Good (CR 5)
Armor Class 15
Hit Points 15 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 10 (+0)12 (+1) 10 (+0)16 (+3)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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