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NPC Generator

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Advanced [show]


Howard Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his nunchaku. He wears his white hair up in a very large beehive style do. His gray unseeing eyes seem to look past you.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Guard father left him crippled. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist. Flaws: Disease, Secretive. Bonds: Military. Occupation: Weaver

Voice: Rolls R's

Attributes [hide]

Howard Greenleaf, Male Halfling Adept 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 46 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)7 (-2) 16 (+3)11 (+0)
Skills Performance +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 4000 sp.


Social Check DCs


Emerald Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses like a well dressed Unemployed does. His fur is short and gray. His skin is flawless and his yellow eyes scan people very quickly.

Personality: A deeply religious man he believes everything happens for a reason. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Emerald lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has since lost track of the people in his past.

Motivation: Expand his business.

Bonds: Job, Attractive, Religious, Family. Occupation: Unemployed

Voice: Mousy voice

Attributes [hide]

Emerald Thunder, Male Tabaxi Cleric 9
Medium (6'2") Tabaxi, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills Athletics +5, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1900 gp. 1 Minor magic item.


Social Check DCs


Curran Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears very tight pants and wife beaters, though occasionally he sports a white coat. His brown hair is drawn into a tight pony tail with a dagger scrunchie. He has several tiny amethyst earrings on each ear.

Personality: He is happy with his job as a Carpenter. He turns his eye from what people do, preferring to live and let live. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Curran took refuge in the old dungeon and found the beat up trident and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and to be a blacksmith again

Ideals: Impeccable. Flaws: Disease. Bonds: Rich, Job, Nature. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Curran Tosscobble, Male Halfling Monk 15
Small (3'1") Halfling, Neutral Evil (CR 15)
Armor Class 15
Hit Points 87 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Religion +5, Survival +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 4d8-2, Ranged +9 / 4d8+4, Grapple +4

Possessions: 6000 gp. Chalcedony (70 gp). Blue quartz (10 gp). Obsidian (10 gp). Zircon (70 gp). White pearl (160 gp). Deep blue spinel (400 gp). Onyx (70 gp). Obsidian (10 gp). Brown-green garnet (160 gp). Rose (70 gp). Black pearl (400 gp). Banded agate (10 gp). Bloodstone (70 gp). Lapis lazuli (10 gp). Blue star sapphire (1200 gp). Violet garnet (400 gp). Bloodstone (70 gp). Fiery yellow corundum (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diesa Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. Her hair is always cut to a buzz. Her eyes, though not visible through her cowl, are brown.

Personality: She is a Adventurer first and foremost. She believes firmly that knowledge should be universal. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Diesa lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. In the meantime she has taken over work as a Adventurer and occasionally as a mercenary.

Motivation: She'd like to take her coworkers down a peg; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Gifted. Bonds: Job, Family, Adventurer, Debt. Occupation: Adventurer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Diesa Burrowfound, Female Dwarf Warrior 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)18 (+4) 11 (+0)13 (+1)
Skills Arcana +6, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Halfling, Auran, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Pog Leffery, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has the majority of his body covered in plate. His red hair is lengthy. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Pog was born the youngest of three triplets. Cursed with a spirit at a very young age, Pog has worked very hard to control his curse. Due to his spouse's obsession with being a Bowyer they were divorced and he won custody of their son. He worked as a Healer, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Flaws: Disease. Bonds: Attractive, Enemies, Family. Occupation: Healer

Voice: Low rumbling, strings words together

Attributes [hide]

Pog Leffery, Male Gnome Monk 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)16 (+3) 15 (+2)10 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Sylvan, Aquan, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Vezera Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her gold crest is slicked back into a classic pompadour. Her eyes are likewise red. Her teeth are white and perfect.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. She was an athlete and attended two major summer competitions. She never won. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: A deep hatred of brigands.

Ideals: Athletic. Bonds: Attractive, In love, Religious, Enemies. Occupation: Glassblower

Voice: Russian accent

Attributes [hide]

Vezera Phrahdrandon, Female Dragonborn Wizard 9
Medium (6'8") Dragonborn, Lawful Good (CR 9)
Armor Class 8
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 15 (+2)19 (+4) 11 (+0)16 (+3)
Skills Religion +7, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Goblin, Giant, Gnoll, Infernal
Attacks Melee +2 / 3d4-1, Ranged +1 / 3d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154443210000

Possessions: 70 pp. Pink pearl (120 gp).


Social Check DCs


Drenna Livingstone, Female Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned female wears a white costume with the symbols of strength on her torso. She is tall, broad shouldered and powerfully built. She has wavy white hair. Her eyes are brown.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was raised in a plains tribe. Her father was very strict, and drilled into her lessons on being the perfect lady. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Shy. Bonds: Job, Nature, Enemies. Occupation: Farmer

Voice: Pronounces difficult words wrong

Attributes [hide]

Drenna Livingstone, Female Half-Orc Rogue 14
Medium (5'8") Half-Orc, Neutral Good (CR 14)
Armor Class 12
Hit Points 62 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)8 (-1) 7 (-2)11 (+0)
Skills Arcana +4, Stealth +7
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 5000 gp. Smoky quartz (80 gp). Coral (80 gp). Fire opal (400 gp). Freshwater pearl (10 gp). Golden yellow topaz (600 gp). Malachite (10 gp). Sardonyx (80 gp). Jade (80 gp). Jade (80 gp). Chrysoprase (80 gp). Deep green spinel (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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