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NPC Generator

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Advanced [show]


Seraphina Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 2'11" and wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. She has moderate length white hair. Her amber eyes dart from person to person.

Personality: She is a hateful person. She taunts others and blames them for her problems. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Through the years after Seraphina was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Seraphina's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To reunite with her old friends.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Architect

Voice: Voice breaks

Attributes [hide]

Seraphina Whispermouse, Female Halfling Wizard 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 26 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Acrobatics +6, Intimidation +4
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 1000 gp.


Social Check DCs


Margery Gladstone, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed kukri, just in case. Her hair is greying and her face has many wrinkles. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Her father raised her in a mountain cabin. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and wants to raise her children well

Flaws: Antagonistic. Bonds: Military, Nature, Poor. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Margery Gladstone, Female Human Monk 1
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)11 (+0) 17 (+3)11 (+0)
Skills Insight +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 800 sp. Sard (60 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thervan Leeming, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He sports violet clothing, slightly heavier than average wear, marred by sweets. His auburn hair, when down, is lengthy. His eyes are a pleasant hazel.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Body Guard, but he was a colossal failure. He then took over the family business and is one of the better Cook for hire.

Motivation: Further expansion of business; and balancing his hectic life and new cook responsibilities is difficult

Ideals: Optimist, Fighting. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Cook

Voice: Shortens vowels

Attributes [hide]

Thervan Leeming, Male Half-Elf Adept 5
Medium (5'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)15 (+2) 10 (+0)13 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Druidic, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 2000 sp. Aquamarine (400 gp).


Social Check DCs


Gerard Westbrook, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is long and chestnut with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. This green eyed easterner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a pair of adventurers, Gerard grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. He hasn't been sleeping well lately.

Motivation: Money/treasure; and a need for knowledge about a nearby landmark

Flaws: Shy, Insomniac. Bonds: Rich, In love, Adventurer. Occupation: Merchant

Voice: Middle-eastern accent

Attributes [hide]

Gerard Westbrook, Male Human Adept 11
Medium (5'11") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 77 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)8 (-1) 11 (+0)16 (+3)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 7000 sp. A silver and pearl hairclip (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vrondiss Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his bronze crest up. This red eyed southerner is not easily forgotten.

Personality: A skeptical and narcissistic man, Vrondiss's first love is himself. His second love is also himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Vrondiss grew up listening to his father's many stories. He dropped out of school before completing his studies. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: He wants to meet his childhood hero; and wants to work out more often

Ideals: Athletic, Impeccable, Logical. Bonds: Attractive, Adventurer. Occupation: Junk Dealer

Voice: Pronounces difficult words wrong

Attributes [hide]

Vrondiss Phrahdrandon, Male Dragonborn Druid 3
Medium (6'2") Dragonborn, Lawful Good (CR 3)
Armor Class 7
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)4 (-3) 8 (-1)14 (+2) 13 (+1)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Shamash Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears green painted combat armor at almost all times. His red crest is greasy and uncared for. He has gleaming, smiling red eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shamash fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Ugly, Sensitive. Bonds: Mentor. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Shamash Clethtinthiallor, Male Dragonborn Warrior 2
Medium (6'6") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)10 (+0) 13 (+1)7 (-2)
Skills Medicine +3, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 290 gp. 1 Superior lock.


Social Check DCs


Varis Ariessus, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a blue costume with the symbols of magic on his torso. He has no hair. This green eyed easterner is not easily forgotten.

Personality: He is irascible and easily irritated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. After a long history of fighting, Varis and his spouse have recently divorced.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and he is greedy

Flaws: Ugly, Antagonistic. Bonds: Mentor, Rich, Family. Occupation: Carpenter

Voice: Thin and wheezing

Attributes [hide]

Varis Ariessus, Male Elf Warlock 4
Medium (4'7") Elf, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 9 (-1)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 400 gp. A delicate brass dragon egg (20 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Solid gold idol (900 gp).


Social Check DCs

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