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NPC Generator

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Advanced [show]


Loopmottin Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing the road beaten gear of a warrior. Her chestnut hair, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: The child of northern immigrants she idolized her father. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Loopmottin's homeland. Loopmottin decided to take the middle way and become a bodyguard. She's also a talented Shepherd, but doesn't like to broadcast it.

Motivation: To prove her worth to the world; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Forgetful, Impulsive. Bonds: Immigrant, Job. Occupation: Locksmith

Voice: Soft and mumbly

Attributes [hide]

Loopmottin Wildwander, Female Gnome Sorcerer 6
Small (3'4") Gnome, Neutral Evil (CR 6)
Armor Class 14
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Deception +3, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Elven, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 60000 cp. Lapis lazuli (15 gp). Chrysoprase (60 gp). Rose (60 gp). Rock crystal (60 gp).


Social Check DCs


Ur-Edin Snape, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a perfectly clean shirt and pair of pants. His golden hair is heavily combed to the right. His brown eyes peer out from beneath his deerstalker black hat.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is used to getting what he wants. In part because he is a meticulous planner.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Ur-Edin was left his father's suit of armor and trained in its use and care. After a long history of fighting, Ur-Edin and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Passionate, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Bookbinder

Voice: French accent

Attributes [hide]

Ur-Edin Snape, Male Half-Orc Paladin 7
Medium (5'6") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)14 (+2) 8 (-1)8 (-1)
Skills Religion +5
Senses Passive Perception 9
Languages Common, Orc, Undercommon, Gnome
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Egelina Brixton, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a grey shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her head has been shaved. She wears large thick round spectacles.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends; and money/treasure

Flaws: Ugly, Shy, Disease. Bonds: Adventurer, Rich. Occupation: Seamstress

Voice: Cold and demanding tone

Attributes [hide]

Egelina Brixton, Female Human Commoner 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)9 (-1) 15 (+2)9 (-1)
Skills Acrobatics +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 40 pp.


Social Check DCs


Nedda Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 2'10" has a big stupid grin on her face most of the time. She wears a custom-built plate barding that's adorned with white lining and desert motifs. Her hair is black and curly. She tend to wears goggles to shield her eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a minor phobia of water and hates getting wet.

History: Nedda was born with her mother's beautiful face. Nedda abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Regain custody of her daughter; and her relatives are trying to arrange a marriage

Ideals: Opinionated. Flaws: Fearful. Bonds: Attractive, Adventurer, Family. Occupation: Miner

Voice: Speaks with back of mouth

Attributes [hide]

Nedda Wildheart, Female Halfling Aristocrat 7
Small (2'10") Halfling, Lawful Evil (CR 7)
Armor Class 14
Hit Points 48 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)16 (+3) 9 (-1)16 (+3)
Skills Acrobatics +6, Animal Handling +2
Senses Passive Perception 9
Languages Common, Halfling, Giant, Aquan, Ignan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +2

Possessions: 40 pp.


Social Check DCs


Názkûga Whitby, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is greying and his face has many wrinkles. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily eccentric. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.

Motivation: To reunite with his absent father.

Flaws: Insane, PTSD. Bonds: Rich, Immigrant, Family. Occupation: Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Názkûga Whitby, Male Half-Orc Bard 7
Medium (5'5") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)10 (+0) 11 (+0)10 (+0)
Skills Acrobatics +6, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 sp.


Social Check DCs


Richard Asheton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a robe, a symbol of the sun god around his neck, and a monstrous two handed axe on his belt. He wears a deerstalker hat to hide his balding. This blue eyed westerner is not easily forgotten.

Personality: He never swears and excessively uses polite adverbs when speaking. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Fighting, Optimist. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Tailor

Voice: Loud with bravado

Attributes [hide]

Richard Asheton, Male Human Monk 2
Medium (6'2") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)16 (+3) 15 (+2)11 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 70 pp.


Social Check DCs


Fargrim Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tattered old clothes. His brown hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.

History: His parents moved while he was still in utero so he is the first generation to be born here. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Shepherd

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Fargrim Brazzik, Male Dwarf Adept 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)11 (+0) 11 (+0)8 (-1)
Skills Intimidation +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 370 gp. 1 Masterwork Common Melee.


Social Check DCs

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