Two Llamas Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and dresses well, typically a more casual-formal manner. She wears a feathered hat to cover her moderate length orange fur. Her fair skin shows little sign of her aristocratic breeding.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Two Llamas hails from a village terrorized by gnolls. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Shipwright kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To protect her home; and she has comitted a past crime that haunts her to this day
Flaws: Impulsive. Bonds: Attractive, Guardian, Enemies, Criminal record. Occupation: Shipwright
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 32 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: An abacus with copper, silver and gold markers (70 gp). Old masterpiece painting (1900 gp). Solid gold idol (400 gp).
Ildrex Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green costume with the symbols of luck on his torso. He carries with him a set of scythes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His gold crest is unkempt and raggedy. His ears are large.
Personality: He is witty, but his monotone delivery comes off as unnerving He is afraid of women and trembles around them
History: Born in the east his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Guard
Voice: Australian accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 6)
Armor Class 10
Hit Points 38 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 700 gp. Moonstone (20 gp). Deep green spinel (60 gp). Jet (60 gp). Amber (60 gp).
Anverth Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a long auburn beard with little hanging trinkets. He has blue eyes.
Personality: He will rave to anyone who will listen. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Anverth was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Flaws: Insane, Antagonistic. Bonds: Adventurer, Mentor, Poor. Occupation: Fisher
Voice: Hollow voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp.
Nimble Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown cloak and cross-gartered white stockings. He wears a Stetson hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He speaks before he thinks and is too direct. A true patriot, Nimble would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the north to a Marshal, Nimble learned a great deal about his mother's area of expertise. His mother was a soldier and died while he was still young. Nimble was left his mother's suit of armor and trained in its use and care. In the meantime he has taken over work as a Marshal and occasionally as a mercenary.
Motivation: He feels the way he acts is they only way to get by in the world; and wants to open a new tavern
Ideals: Impeccable. Flaws: Impulsive. Bonds: Military, Job, Adventurer. Occupation: Marshal
Voice: Russian accent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 39 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Sylvan, Draconic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 600 gp. Onyx (70 gp). 1 Minor magic item.
Melissa Dulmage, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'0", this woman wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her brown hair is well kept. Her otherwise smooth face is marked with small tiny scars.
Personality: She acts crazy and hedonistic. Further she is a bit of a stoner and is frequently out of it.
History: She was born the only child of a wealthy merchant. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bricklayer. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Retire the richest woman in the north.
Ideals: Entrepeneur. Flaws: Hedonist, Addict. Bonds: Poor, Job. Occupation: Bricklayer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Dwarven, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 600 gp. Emerald (1300 gp).
Morkral Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He usually wears his brown robe and has his nunchaku always slung over his shoulder. He has dyed his greying silver hair a little too much giving a sharp silver color. He has a dull look in his amber eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While studying, he fell in love. They married and had a daughter. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Rich, In love. Occupation: Gardener
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 68 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 4000 gp.
Sora Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She carries with her a set of bastard swords, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She has dyed her greying white crest a little too much giving a sharp white color. Her eyes are gold.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born in the west, but her parents moved at a very young age to the south. When money was particularly tight she was walking through alleys when she overheard a Weaver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sora fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest woman in the west; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Weaver
Voice: Sensual and smooth
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 5)
Armor Class 10
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: Just what you see.
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