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NPC Generator

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Advanced [show]


Brakka Whitby, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longsword, just in case. She has done her best to style her black hair to look like a famous performer. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: Aggressive, abrasive, and angry, Brakka embodies much of what other species detest in the Half-Orcs. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Brakka was raised in a hard working conservative environment. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted from career to career and currently works as a Mayor.

Motivation: Further expansion of business; and she wants revenge against illithids

Flaws: Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Mayor

Voice: Switch between two voices

Attributes [hide]

Brakka Whitby, Female Half-Orc Monk 11
Medium (4'10") Half-Orc, Neutral Evil (CR 11)
Armor Class 13
Hit Points 70 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2100 gp.


Social Check DCs


Ahinar Eathalena, Female Elf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. With bright silver hair. Her amber eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, she has a hard time making friends. She is an amazing painter.

History: Ahinar lived on a farm with her father, near the main road leading to a nearby town. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has been saving her money to try and buy her sister's freedom.

Motivation: To get a good night's sleep; and doesn't want to be a server and was forced into it by her family

Ideals: Gifted. Flaws: Antagonistic, Insane, Insomniac. Bonds: Family. Occupation: Server

Voice: Sighs a lot, exhausted

Attributes [hide]

Ahinar Eathalena, Female Elf Fighter 3
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2700 sp.


Social Check DCs


Delebean Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. He has a very tight haircut. His eyes are hazel.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his father. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Delebean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Slave Trader

Voice: Shortens vowels

Attributes [hide]

Delebean Glittergem, Male Gnome Warrior 14
Small (3'6") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 84 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Deception +7, Insight +6
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: 100 pp. White opal (900 gp). Chrysoberyl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear flannel. His hair is always cut to a buzz. His eyes are brown and beady.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Energy wise he seems alert and responsive.

History: He was raised in a plains tribe. Don was born on a far eastern plains where he grew up under the tutelage of his father, an expert Scribe. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he is content

Ideals: Professionalism. Flaws: Ugly, Mundane. Bonds: Nature, Immigrant. Occupation: Scribe

Voice: Relaxed voice

Attributes [hide]

Don Heiser, Male Half-Elf Warrior 7
Medium (4'11") Half-Elf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)14 (+2) 12 (+1)14 (+2)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Infernal, Celestial
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 1000 sp. Deep blue spinel (1500 gp). 1 Minor magic item.


Social Check DCs


Drifting On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and green robe with the hood down, and he perpetually has his shield ready. His orange fur is singed and shortened. His eyes are amber.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Drifting hails from a village terrorized by illithids. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in shield use. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drifting fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of illithids; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Rich, Enemies. Occupation: Bellfounder

Voice: Mumbles to self between sentences

Attributes [hide]

Drifting On the Water, Male Tabaxi Cleric 3
Medium (5'2") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)13 (+1) 15 (+2)17 (+3)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 10 pp.


Social Check DCs


Korfel Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a violet poncho over his likewise colored trousers and shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is cut jaggedly and amateurishly. His amber eyes lackadaisically let the world flow into them.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a ruthless business man, a trait he acquired from his father.

History: Born in the west to a Glassblower, Korfel learned a great deal about his father's area of expertise. A gifted student he started as a Stylist, but he got bored and became a Glassblower. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: To be a Stylist again.

Ideals: Joker, Entrepeneur. Bonds: Attractive, Job. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Korfel Wilmont, Male Half-Elf Cleric 7
Medium (5'0") Half-Elf, True Neutral (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 8 (-1)13 (+1)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Iolite (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred McLeod, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He very much looks the part of a Mayor. Beneath his clothing is a huge mess of scar tissue. He wears his red hair up. His thin eyebrows rest above his beady blue eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the west to a Mayor, Manfred learned a great deal about his mother's area of expertise. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Job, Slave. Occupation: Mayor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Manfred McLeod, Male Half-Elf Wizard 3
Medium (5'6") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 14 (+2)7 (-2)
Skills Religion +3, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2100 sp.


Social Check DCs

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